Pokédex / Ultra Sun / Ultra Moon / Shellder

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Bivalve Pokémon

The shell can withstand any attack. However, when it is open, the tender body is exposed.
A hard shell protects the Pokémon from critical hits.
Maximizes the number of times multistrike moves hit.
Protects the Pokémon from things like sand, hail, and powder.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Water Gun WaterSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Withdraw WaterStatus | Ultra Sun / Ultra Moon | 4 | — | — | — | — | PP 40 The user withdraws its body into its hard shell, raising its Defense stat. | Open calc with this move |
Supersonic NormalStatus | Ultra Sun / Ultra Moon | 8 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Leer NormalStatus | Ultra Sun / Ultra Moon | 20 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Ice Shard IcePhysical | Ultra Sun / Ultra Moon | 28 | — | — | — | — | Power 40Acc 100PP 30 | |
Icicle Spear IcePhysical | Ultra Sun / Ultra Moon | 13 | — | ✓ | — | — | Power 25Acc 100PP 30 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | 16 | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Clamp WaterPhysical | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Power 35Acc 85PP 15 | |
Aurora Beam IceSpecial | Ultra Sun / Ultra Moon | 37 | — | — | — | — | Power 65Acc 100PP 20 | |
Razor Shell WaterPhysical | Ultra Sun / Ultra Moon | 32 | — | — | — | — | Power 75Acc 95PP 10 | |
Ice Beam IceSpecial | Ultra Sun / Ultra Moon | 52 | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Shell Smash NormalStatus | Ultra Sun / Ultra Moon | 56 | — | — | — | — | PP 15 The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | Open calc with this move |
Whirlpool WaterSpecial | Ultra Sun / Ultra Moon | 40 | — | — | — | — | Power 35Acc 85PP 15 | |
Brine WaterSpecial | Ultra Sun / Ultra Moon | 44 | — | — | — | — | Power 65Acc 100PP 10 | |
Hydro Pump WaterSpecial | Ultra Sun / Ultra Moon | 61 | — | — | — | — | Power 110Acc 80PP 5 | |
Iron Defense SteelStatus | Ultra Sun / Ultra Moon | 49 | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Ultra Sun / Ultra Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Explosion NormalPhysical | Ultra Sun / Ultra Moon | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | Ultra Sun / Ultra Moon | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Ultra Sun / Ultra Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Aqua Ring WaterStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Avalanche IcePhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Barrier PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user throws up a sturdy wall that sharply raises its Defense stat. | Open calc with this move |
Bubble Beam WaterSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Mud Shot GroundSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 55Acc 95PP 15 | |
Rapid Spin NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 50Acc 100PP 40 | |
Rock Blast RockPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 25Acc 90PP 10 | |
Screech NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Take Down NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 90Acc 85PP 20 | |
Twineedle BugPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 25Acc 100PP 20 | |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 60Acc 100PP 20 | |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Liquidation WaterPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 |
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The target is blasted with a forceful shot of water.
| Open calc with this move |
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
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The user launches sharp icicles at the target two to five times in a row.
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The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.
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The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
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The user cuts its target with sharp shells. This may also lower the target’s Defense stat.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The user traps the target in a violent swirling whirlpool for four to five turns.
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If the target’s HP is half or less, this attack will hit with double the power.
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The target is blasted by a huge volume of water launched under great pressure.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A unique attack that varies in type depending on the Pokémon using it.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
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The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
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The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
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The user attacks the target with a pulsing blast of water. This may also confuse the target.
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The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |