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Flame Pokémon

Moltres is a legendary bird Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.
The Pokémon raises opposing Pokémon’s PP usage.
Contact with the Pokémon may burn the attacker.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. This may also leave the target with a burn. | Open calc with this move |
Heat Wave FireSpecial | X / Y | 1 | — | — | — | — | Power 95Acc 90PP 10 | |
Hurricane FlyingSpecial | X / Y | 1 | — | — | — | — | Power 110Acc 70PP 10 | |
Roost FlyingStatus | X / Y | 1 | TM19 | — | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Sky Attack FlyingPhysical | X / Y | 1 | — | — | — | — | Power 140Acc 90PP 5 | |
Wing Attack FlyingPhysical | X / Y | 1 | — | — | — | — | Power 60Acc 100PP 35 | |
Fire Spin FireSpecial | X / Y | 8 | — | — | — | — | Power 35Acc 85PP 15 | |
Agility PsychicStatus | X / Y | 15 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Endure NormalStatus | X / Y | 22 | — | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Ancient Power RockSpecial | X / Y | 29 | — | — | — | — | Power 60Acc 100PP 5 | |
Flamethrower FireSpecial | X / Y | 36 | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Safeguard NormalStatus | X / Y | 43 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Air Slash FlyingSpecial | X / Y | 50 | — | — | — | — | Power 75Acc 95PP 15 | |
Sunny Day FireStatus | X / Y | 57 | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Solar Beam GrassSpecial | X / Y | 71 | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | X / Y | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flame Charge FirePhysical | X / Y | — | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Fly FlyingPhysical | X / Y | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Incinerate FireSpecial | X / Y | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Overheat FireSpecial | X / Y | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | X / Y | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | X / Y | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Sky Drop FlyingPhysical | X / Y | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Steel Wing SteelPhysical | X / Y | — | TM51 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | X / Y | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Will-O-Wisp FireStatus | X / Y | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
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The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
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A second-turn attack move where critical hits land more easily. This may also make the target flinch.
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The target is struck with large, imposing wings spread wide to inflict damage.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
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The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
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The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
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The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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