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Ruffian Pokémon

Corphish catches prey with its sharp claws. It has no likes or dislikes when it comes to food—it will eat anything. This Pokémon has no trouble living in filthy water.
Prevents other Pokémon from lowering its Attack stat.
Protects the Pokémon from critical hits.
Powers up moves of the same type as the Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bubble WaterSpecial | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 30 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. | Open calc with this move |
Harden NormalStatus | X / Y | 7 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Vise Grip NormalPhysical | X / Y | 10 | — | — | — | — | Power 55Acc 100PP 30 | |
Leer NormalStatus | X / Y | 13 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Bubble Beam WaterSpecial | X / Y | 20 | — | — | — | — | Power 65Acc 100PP 20 | |
Protect NormalStatus | X / Y | 23 | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Knock Off DarkPhysical | X / Y | 26 | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Night Slash DarkPhysical | X / Y | 35 | — | — | — | — | Power 70Acc 100PP 15 | |
Taunt DarkStatus | X / Y | 32 | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Swords Dance NormalStatus | X / Y | 44 | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Crabhammer WaterPhysical | X / Y | 38 | — | — | — | — | Power 100Acc 90PP 10 | |
Crunch DarkPhysical | X / Y | 47 | — | — | — | — | Power 80Acc 100PP 15 | |
Guillotine NormalPhysical | X / Y | 53 | — | — | — | — | Acc 30PP 5 A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | Open calc with this move |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | X / Y | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | X / Y | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | X / Y | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | X / Y | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Fling DarkPhysical | X / Y | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | X / Y | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hone Claws DarkStatus | X / Y | — | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Ice Beam IceSpecial | X / Y | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Payback DarkPhysical | X / Y | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | X / Y | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | X / Y | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | X / Y | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | X / Y | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | X / Y | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | X / Y | — | HM05 | — | — | — | Power 80Acc 100PP 15 | |
X-Scissor BugPhysical | X / Y | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Ancient Power RockSpecial | X / Y | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Aqua Jet WaterPhysical | X / Y | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Body Slam NormalPhysical | X / Y | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Chip Away NormalPhysical | X / Y | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Double-Edge NormalPhysical | X / Y | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Dragon Dance DragonStatus | X / Y | — | — | ✓ | — | — | PP 20 The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | Open calc with this move |
Endeavor NormalPhysical | X / Y | — | — | ✓ | — | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Metal Claw SteelPhysical | X / Y | — | — | ✓ | — | — | Power 50Acc 95PP 35 | |
Mud Sport GroundStatus | X / Y | — | — | ✓ | — | — | PP 15 The user covers itself with mud. This weakens Electric-type moves for five turns. | Open calc with this move |
Superpower FightingPhysical | X / Y | — | — | ✓ | — | — | Power 120Acc 100PP 5 | |
Switcheroo DarkStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 10 The user trades held items with the target faster than the eye can follow. | Open calc with this move |
Trump Card NormalSpecial | X / Y | — | — | ✓ | — | — | PP 5 The fewer PP this move has, the greater its power. | Open calc with this move |
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The target is gripped and squeezed from both sides to inflict damage.
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A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
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The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
| Open calc with this move |
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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The target is hammered with a large pincer. Critical hits land more easily.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The target is cut with a scythe or claw. This can also be used to cut down thin trees.
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
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The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.
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A reckless, life-risking tackle. This also damages the user quite a lot.
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The target is raked with steel claws. This may also raise the user’s Attack stat.
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The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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