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Hippo Pokémon

It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.
The Pokémon summons a sandstorm in battle.
Boosts certain moves’ power in a sandstorm.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Sand Attack GroundStatus | X / Y | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Tackle NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Bite DarkPhysical | X / Y | 7 | — | — | — | — | Power 60Acc 100PP 25 | |
Yawn NormalStatus | X / Y | 13 | — | — | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Dig GroundPhysical | X / Y | 19 | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Take Down NormalPhysical | X / Y | 19 | — | — | — | — | Power 90Acc 85PP 20 | |
Sand Tomb GroundPhysical | X / Y | 25 | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Crunch DarkPhysical | X / Y | 31 | — | — | — | — | Power 80Acc 100PP 15 | |
Earthquake GroundPhysical | X / Y | 37 | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Double-Edge NormalPhysical | X / Y | 44 | — | — | — | — | Power 120Acc 100PP 15 | |
Fissure GroundPhysical | X / Y | 50 | — | — | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | X / Y | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | X / Y | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Rock Slide RockPhysical | X / Y | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | X / Y | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Sleep Talk NormalStatus | X / Y | — | TM88 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Strength NormalPhysical | X / Y | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Body Slam NormalPhysical | X / Y | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Curse GhostStatus | X / Y | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Revenge FightingPhysical | X / Y | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Slack Off NormalStatus | X / Y | — | — | ✓ | — | — | PP 5 The user slacks off, restoring its own HP by up to half of its max HP. | Open calc with this move |
Spit Up NormalSpecial | X / Y | — | — | ✓ | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. | Open calc with this move |
Stockpile NormalStatus | X / Y | — | — | ✓ | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | Open calc with this move |
Swallow NormalStatus | X / Y | — | — | ✓ | — | — | PP 10 The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | Open calc with this move |
Whirlwind NormalStatus | X / Y | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The target is bitten with viciously sharp fangs. This may also make the target flinch.
| Open calc with this move |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
The user traps the target inside a harshly raging sandstorm for four to five turns.
| Open calc with this move |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
| Open calc with this move |
A reckless, life-risking tackle. This also damages the user quite a lot.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
| Open calc with this move |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
| Open calc with this move |