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Mitosis Pokémon

When their two divided brains think the same thoughts, their psychic power is maximized.
Protects the Pokémon from things like sand, hail, and powder.
The Pokémon only takes damage from attacks.
Restores a little HP when withdrawn from battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Psywave PsychicSpecial | X / Y | 1 | — | — | — | — | Acc 100PP 15 The target is attacked with an odd psychic wave. The attack varies in intensity. | Open calc with this move |
Reflect PsychicStatus | X / Y | 1 | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rollout RockPhysical | X / Y | 1 | — | — | — | — | Power 30Acc 90PP 20 | |
Snatch DarkStatus | X / Y | 1 | — | — | — | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | 14 | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Light Screen PsychicStatus | X / Y | 16 | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Charm FairyStatus | X / Y | 19 | — | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | Open calc with this move |
Recover NormalStatus | X / Y | 24 | — | — | — | — | PP 5 Restoring its own cells, the user restores its own HP by half of its max HP. | Open calc with this move |
Psyshock PsychicSpecial | X / Y | 25 | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Endeavor NormalPhysical | X / Y | 28 | — | — | — | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Future Sight PsychicSpecial | X / Y | 31 | — | — | — | — | Power 120Acc 100PP 10 | |
Pain Split NormalStatus | X / Y | 34 | — | — | — | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Psychic PsychicSpecial | X / Y | 39 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Skill Swap PsychicStatus | X / Y | 43 | — | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Heal Block PsychicStatus | X / Y | 50 | — | — | — | — | Acc 100PP 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | Open calc with this move |
Wonder Room PsychicStatus | X / Y | 53 | — | — | — | — | PP 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | X / Y | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | X / Y | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Embargo DarkStatus | X / Y | — | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Energy Ball GrassSpecial | X / Y | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Explosion NormalPhysical | X / Y | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | X / Y | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Flash Cannon SteelSpecial | X / Y | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Gyro Ball SteelPhysical | X / Y | — | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Open calc with this move |
Infestation BugSpecial | X / Y | — | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | X / Y | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | X / Y | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | X / Y | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | X / Y | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thunder ElectricSpecial | X / Y | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | X / Y | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | X / Y | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
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The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
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A unique attack that varies in type depending on the Pokémon using it.
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The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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Two turns after this move is used, a hunk of psychic energy attacks the target.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.
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The target is infested and attacked for four to five turns. The target can’t flee during this time.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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