Ability Dex / Diamond / Pearl
Diamond / Pearl Abilities
Catalog entries for Abilities available in Diamond / Pearl (Gen 4).
Gen 4 · Diamond / Pearl
Poke Project
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123 entries
| Use in calculator |
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| # | Name | Introduced | Effect | Use in calculator |
|---|---|---|---|---|
| 1 | Gen 3 | The stench helps keep wild Pokémon away. | Use in calculator | |
| 2 | Gen 3 | The Pokémon makes it rain if it appears in battle. | Use in calculator | |
| 3 | Gen 3 | Its Speed stat is gradually boosted. | Use in calculator | |
| 4 | Gen 3 | The Pokémon is protected against critical hits. | Use in calculator | |
| 5 | Gen 3 | It is protected against 1-hit KO attacks. | Use in calculator | |
| 6 | Gen 3 | Prevents combatants from self-destructing. | Use in calculator | |
| 7 | Gen 3 | The Pokémon is protected from paralysis. | Use in calculator | |
| 8 | Gen 3 | Boosts the Pokémon’s evasion in a sandstorm. | Use in calculator | |
| 9 | Gen 3 | Contact with the Pokémon may cause paralysis. | Use in calculator | |
| 10 | Gen 3 | Restores HP if hit by an Electric-type move. | Use in calculator | |
| 11 | Gen 3 | Restores HP if hit by a Water-type move. | Use in calculator | |
| 12 | Gen 3 | Prevents it from becoming infatuated. | Use in calculator | |
| 13 | Gen 3 | Eliminates the effects of weather. | Use in calculator | |
| 14 | Gen 3 | The Pokémon’s accuracy is boosted. | Use in calculator | |
| 15 | Gen 3 | Prevents the Pokémon from falling asleep. | Use in calculator | |
| 16 | Gen 3 | Changes the Pokémon’s type to the foe’s move. | Use in calculator | |
| 17 | Gen 3 | Prevents the Pokémon from getting poisoned. | Use in calculator | |
| 18 | Gen 3 | It powers up Fire-type moves if it’s hit by one. | Use in calculator | |
| 19 | Gen 3 | Blocks the added effects of attacks taken. | Use in calculator | |
| 20 | Gen 3 | Prevents the Pokémon from becoming confused. | Use in calculator | |
| 21 | Gen 3 | Negates foes’ moves that force switching out. | Use in calculator | |
| 22 | Gen 3 | Lowers the foe’s Attack stat. | Use in calculator | |
| 23 | Gen 3 | Prevents the foe from escaping. | Use in calculator | |
| 24 | Gen 3 | Inflicts damage to the foe on contact. | Use in calculator | |
| 25 | Gen 3 | Only supereffective moves will hit. | Use in calculator | |
| 26 | Gen 3 | Gives full immunity to all Ground-type moves. | Use in calculator | |
| 27 | Gen 3 | Contact may paralyze, poison, or cause sleep. | Use in calculator | |
| 28 | Gen 3 | Passes a burn, poison, or paralysis to the foe. | Use in calculator | |
| 29 | Gen 3 | Prevents its stats from being lowered. | Use in calculator | |
| 30 | Gen 3 | All status problems heal when it switches out. | Use in calculator | |
| 31 | Gen 3 | The Pokémon draws in all Electric-type moves. | Use in calculator | |
| 32 | Gen 3 | Boosts the likelihood of added effects appearing. | Use in calculator | |
| 33 | Gen 3 | Boosts the Pokémon’s Speed in rain. | Use in calculator | |
| 34 | Gen 3 | Boosts the Pokémon’s Speed in sunshine. | Use in calculator | |
| 35 | Gen 3 | Raises the likelihood of meeting wild Pokémon. | Use in calculator | |
| 36 | Gen 3 | The Pokémon copies the foe’s ability. | Use in calculator | |
| 37 | Gen 3 | Raises the Pokémon’s Attack stat. | Use in calculator | |
| 38 | Gen 3 | Contact with the Pokémon may poison the foe. | Use in calculator | |
| 39 | Gen 3 | The Pokémon is protected from flinching. | Use in calculator | |
| 40 | Gen 3 | Prevents the Pokémon from becoming frozen. | Use in calculator | |
| 41 | Gen 3 | Prevents the Pokémon from getting a burn. | Use in calculator | |
| 42 | Gen 3 | Prevents Steel-type Pokémon from escaping. | Use in calculator | |
| 43 | Gen 3 | Gives full immunity to all sound-based moves. | Use in calculator | |
| 44 | Gen 3 | The Pokémon gradually recovers HP in rain. | Use in calculator | |
| 45 | Gen 3 | The Pokémon summons a sandstorm in battle. | Use in calculator | |
| 46 | Gen 3 | The Pokémon raises the foe’s PP usage. | Use in calculator | |
| 47 | Gen 3 | Ups resistance to Fire- and Ice-type moves. | Use in calculator | |
| 48 | Gen 3 | The Pokémon awakens quickly from sleep. | Use in calculator | |
| 49 | Gen 3 | Contact with the Pokémon may burn the foe. | Use in calculator | |
| 50 | Gen 3 | Enables sure getaway from wild Pokémon. | Use in calculator | |
| 51 | Gen 3 | Prevents the Pokémon from losing accuracy. | Use in calculator | |
| 52 | Gen 3 | Prevents the Attack stat from being lowered. | Use in calculator | |
| 53 | Gen 3 | The Pokémon may pick up items. | Use in calculator | |
| 54 | Gen 3 | Pokémon can’t attack on consecutive turns. | Use in calculator | |
| 55 | Gen 3 | Boosts the Attack stat, but lowers accuracy. | Use in calculator | |
| 56 | Gen 3 | Contact with the Pokémon may cause infatuation. | Use in calculator | |
| 57 | Gen 3 | Ups Sp. Atk if another Pokémon has Minus. | Use in calculator | |
| 58 | Gen 3 | Ups Sp. Atk if another Pokémon has Plus. | Use in calculator | |
| 59 | Gen 3 | CASTFORM transforms with the weather. | Use in calculator | |
| 60 | Gen 3 | Protects the Pokémon from item theft. | Use in calculator | |
| 61 | Gen 3 | The Pokémon may heal its own status problems. | Use in calculator | |
| 62 | Gen 3 | Boosts Attack if there is a status problem. | Use in calculator | |
| 63 | Gen 3 | Ups Defense if there is a status problem. | Use in calculator | |
| 64 | Gen 3 | Inflicts damage on foes using any draining move. | Use in calculator | |
| 65 | Gen 3 | Powers up Grass-type moves in a pinch. | Use in calculator | |
| 66 | Gen 3 | Powers up Fire-type moves in a pinch. | Use in calculator | |
| 67 | Gen 3 | Powers up Water-type moves in a pinch. | Use in calculator | |
| 68 | Gen 3 | Powers up Bug-type moves in a pinch. | Use in calculator | |
| 69 | Gen 3 | Protects the Pokémon from recoil damage. | Use in calculator | |
| 70 | Gen 3 | The Pokémon makes it sunny if it is in battle. | Use in calculator | |
| 71 | Gen 3 | Prevents the foe from fleeing. | Use in calculator | |
| 72 | Gen 3 | Prevents the Pokémon from falling asleep. | Use in calculator | |
| 73 | Gen 3 | Prevents its stats from being lowered. | Use in calculator | |
| 74 | Gen 3 | Boosts the power of physical attacks. | Use in calculator | |
| 75 | Gen 3 | The Pokémon is protected against critical hits. | Use in calculator | |
| 76 | Gen 3 | Eliminates the effects of weather. | Use in calculator | |
| 77 | Gen 4 | Raises evasion if the Pokémon is confused. | Use in calculator | |
| 78 | Gen 4 | Raises Speed if hit by an Electric-type move. | Use in calculator | |
| 79 | Gen 4 | Raises Attack if the foe is of the same gender. | Use in calculator | |
| 80 | Gen 4 | Raises Speed each time the Pokémon flinches. | Use in calculator | |
| 81 | Gen 4 | Raises evasion in a hailstorm. | Use in calculator | |
| 82 | Gen 4 | Encourages the early use of a held Berry. | Use in calculator | |
| 83 | Gen 4 | Raises Attack upon taking a critical hit. | Use in calculator | |
| 84 | Gen 4 | Raises Speed if a held item is used. | Use in calculator | |
| 85 | Gen 4 | Weakens the power of Fire-type moves. | Use in calculator | |
| 86 | Gen 4 | The Pokémon is prone to wild stat changes. | Use in calculator | |
| 87 | Gen 4 | Reduces HP if it is hot. Water restores HP. | Use in calculator | |
| 88 | Gen 4 | Adjusts power according to the foe’s ability. | Use in calculator | |
| 89 | Gen 4 | Boosts the power of punching moves. | Use in calculator | |
| 90 | Gen 4 | Restores HP if the Pokémon is poisoned. | Use in calculator | |
| 91 | Gen 4 | Powers up moves of the same type. | Use in calculator | |
| 92 | Gen 4 | Increases the frequency of multi-strike moves. | Use in calculator | |
| 93 | Gen 4 | Heals status problems if it is raining. | Use in calculator | |
| 94 | Gen 4 | Boosts Sp. Atk, but lowers HP in sunshine. | Use in calculator | |
| 95 | Gen 4 | Boosts Speed if there is a status problem. | Use in calculator | |
| 96 | Gen 4 | All the Pokémon’s moves become the Normal type. | Use in calculator | |
| 97 | Gen 4 | Powers up moves if they become critical hits. | Use in calculator | |
| 98 | Gen 4 | The Pokémon only takes damage from attacks. | Use in calculator | |
| 99 | Gen 4 | Ensures both Pokémon’s and foe’s attacks land. | Use in calculator | |
| 100 | Gen 4 | The Pokémon moves after even slower foes. | Use in calculator |