Ability Dex / The Crown Tundra
The Crown Tundra Abilities
Catalog entries for Abilities available in The Crown Tundra (Gen 8).
Gen 8 · The Crown Tundra
Poke Project
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327 entries
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| # | Name | Introduced | Effect | Use in calculator |
|---|---|---|---|---|
| 1 | Gen 3 | By releasing stench when attacking, this Pokémon may cause the target to flinch. | Use in calculator | |
| 2 | Gen 3 | The Pokémon makes it rain when it enters a battle. | Use in calculator | |
| 3 | Gen 3 | Its Speed stat is boosted every turn. | Use in calculator | |
| 4 | Gen 3 | Hard armor protects the Pokémon from critical hits. | Use in calculator | |
| 5 | Gen 3 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. | Use in calculator | |
| 6 | Gen 3 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. | Use in calculator | |
| 7 | Gen 3 | Its limber body protects the Pokémon from paralysis. | Use in calculator | |
| 8 | Gen 3 | Boosts the Pokémon’s evasiveness in a sandstorm. | Use in calculator | |
| 9 | Gen 3 | The Pokémon is charged with static electricity, so contact with it may cause paralysis. | Use in calculator | |
| 10 | Gen 3 | Restores HP if hit by an Electric-type move instead of taking damage. | Use in calculator | |
| 11 | Gen 3 | Restores HP if hit by a Water-type move instead of taking damage. | Use in calculator | |
| 12 | Gen 3 | The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts. | Use in calculator | |
| 13 | Gen 3 | Eliminates the effects of weather. | Use in calculator | |
| 14 | Gen 3 | The Pokémon’s compound eyes boost its accuracy. | Use in calculator | |
| 15 | Gen 3 | The Pokémon's insomnia prevents it from falling asleep. | Use in calculator | |
| 16 | Gen 3 | The Pokémon’s type becomes the type of the move used on it. | Use in calculator | |
| 17 | Gen 3 | The immune system of the Pokémon prevents it from getting poisoned. | Use in calculator | |
| 18 | Gen 3 | Powers up the Pokémon’s Fire-type moves if it’s hit by one. | Use in calculator | |
| 19 | Gen 3 | This Pokémon’s dust blocks the additional effects of attacks taken. | Use in calculator | |
| 20 | Gen 3 | This Pokémon has its own tempo, and that prevents it from becoming confused. | Use in calculator | |
| 21 | Gen 3 | This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out. | Use in calculator | |
| 22 | Gen 3 | The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat. | Use in calculator | |
| 23 | Gen 3 | This Pokémon steps on the opposing Pokémon’s shadow to prevent it from escaping. | Use in calculator | |
| 24 | Gen 3 | This Pokémon inflicts damage with its rough skin to the attacker on contact. | Use in calculator | |
| 25 | Gen 3 | Its mysterious power only lets supereffective moves hit the Pokémon. | Use in calculator | |
| 26 | Gen 3 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. | Use in calculator | |
| 27 | Gen 3 | Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker. | Use in calculator | |
| 28 | Gen 3 | The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. | Use in calculator | |
| 29 | Gen 3 | Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats. | Use in calculator | |
| 30 | Gen 3 | All status conditions heal when the Pokémon switches out. | Use in calculator | |
| 31 | Gen 3 | The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk. | Use in calculator | |
| 32 | Gen 3 | Boosts the likelihood of additional effects occurring when attacking. | Use in calculator | |
| 33 | Gen 3 | Boosts the Pokémon’s Speed stat in rain. | Use in calculator | |
| 34 | Gen 3 | Boosts the Pokémon’s Speed stat in harsh sunlight. | Use in calculator | |
| 35 | Gen 3 | Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. | Use in calculator | |
| 36 | Gen 3 | When it enters a battle, the Pokémon copies an opposing Pokémon’s Ability. | Use in calculator | |
| 37 | Gen 3 | Doubles the Pokémon’s Attack stat. | Use in calculator | |
| 38 | Gen 3 | Contact with the Pokémon may poison the attacker. | Use in calculator | |
| 39 | Gen 3 | The Pokémon’s intensely focused, and that protects the Pokémon from flinching. | Use in calculator | |
| 40 | Gen 3 | The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen. | Use in calculator | |
| 41 | Gen 3 | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. | Use in calculator | |
| 42 | Gen 3 | Prevents Steel-type Pokémon from escaping using its magnetic force. | Use in calculator | |
| 43 | Gen 3 | Soundproofing gives the Pokémon full immunity to all sound-based moves. | Use in calculator | |
| 44 | Gen 3 | The Pokémon gradually regains HP in rain. | Use in calculator | |
| 45 | Gen 3 | The Pokémon summons a sandstorm when it enters a battle. | Use in calculator | |
| 46 | Gen 3 | By putting pressure on the opposing Pokémon, it raises their PP usage. | Use in calculator | |
| 47 | Gen 3 | The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. | Use in calculator | |
| 48 | Gen 3 | The Pokémon awakens from sleep twice as fast as other Pokémon. | Use in calculator | |
| 49 | Gen 3 | Contact with the Pokémon may burn the attacker. | Use in calculator | |
| 50 | Gen 3 | Enables a sure getaway from wild Pokémon. | Use in calculator | |
| 51 | Gen 3 | Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy. | Use in calculator | |
| 52 | Gen 3 | The Pokémon’s proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat. | Use in calculator | |
| 53 | Gen 3 | The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too. | Use in calculator | |
| 54 | Gen 3 | The Pokémon can’t use a move if it had used a move on the previous turn. | Use in calculator | |
| 55 | Gen 3 | Boosts the Attack stat, but lowers accuracy. | Use in calculator | |
| 56 | Gen 3 | Contact with the Pokémon may cause infatuation. | Use in calculator | |
| 57 | Gen 3 | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. | Use in calculator | |
| 58 | Gen 3 | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. | Use in calculator | |
| 59 | Gen 3 | The Pokémon transforms with the weather to change its type to Water, Fire, or Ice. | Use in calculator | |
| 60 | Gen 3 | Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon. | Use in calculator | |
| 61 | Gen 3 | The Pokémon may heal its own status conditions by shedding its skin. | Use in calculator | |
| 62 | Gen 3 | It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat. | Use in calculator | |
| 63 | Gen 3 | The Pokémon’s marvelous scales boost the Defense stat if it has a status condition. | Use in calculator | |
| 64 | Gen 3 | The oozed liquid has a strong stench, which damages attackers using any draining move. | Use in calculator | |
| 65 | Gen 3 | Powers up Grass-type moves when the Pokémon’s HP is low. | Use in calculator | |
| 66 | Gen 3 | Powers up Fire-type moves when the Pokémon’s HP is low. | Use in calculator | |
| 67 | Gen 3 | Powers up Water-type moves when the Pokémon’s HP is low. | Use in calculator | |
| 68 | Gen 3 | Powers up Bug-type moves when the Pokémon’s HP is low. | Use in calculator | |
| 69 | Gen 3 | Protects the Pokémon from recoil damage. | Use in calculator | |
| 70 | Gen 3 | Turns the sunlight harsh when the Pokémon enters a battle. | Use in calculator | |
| 71 | Gen 3 | Prevents opposing Pokémon from fleeing. | Use in calculator | |
| 72 | Gen 3 | The Pokémon is full of vitality, and that prevents it from falling asleep. | Use in calculator | |
| 73 | Gen 3 | The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. | Use in calculator | |
| 74 | Gen 3 | Using its pure power, the Pokémon doubles its Attack stat. | Use in calculator | |
| 75 | Gen 3 | A hard shell protects the Pokémon from critical hits. | Use in calculator | |
| 76 | Gen 3 | Eliminates the effects of weather. | Use in calculator | |
| 77 | Gen 4 | Raises evasiveness if the Pokémon is confused. | Use in calculator | |
| 78 | Gen 4 | Boosts its Speed stat if hit by an Electric-type move instead of taking damage. | Use in calculator | |
| 79 | Gen 4 | Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender. | Use in calculator | |
| 80 | Gen 4 | The Pokémon’s determination boosts the Speed stat each time the Pokémon flinches. | Use in calculator | |
| 81 | Gen 4 | Boosts evasiveness in a hailstorm. | Use in calculator | |
| 82 | Gen 4 | Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. | Use in calculator | |
| 83 | Gen 4 | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. | Use in calculator | |
| 84 | Gen 4 | Boosts the Speed stat if the Pokémon’s held item is used or lost. | Use in calculator | |
| 85 | Gen 4 | The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it. | Use in calculator | |
| 86 | Gen 4 | The stat changes the Pokémon receives are doubled. | Use in calculator | |
| 87 | Gen 4 | Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves. | Use in calculator | |
| 88 | Gen 4 | Compares an opposing Pokémon’s Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective. | Use in calculator | |
| 89 | Gen 4 | Powers up punching moves. | Use in calculator | |
| 90 | Gen 4 | Restores HP if the Pokémon is poisoned instead of losing HP. | Use in calculator | |
| 91 | Gen 4 | Powers up moves of the same type as the Pokémon. | Use in calculator | |
| 92 | Gen 4 | Maximizes the number of times multistrike moves hit. | Use in calculator | |
| 93 | Gen 4 | Heals status conditions if it’s raining. | Use in calculator | |
| 94 | Gen 4 | Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn. | Use in calculator | |
| 95 | Gen 4 | Boosts the Speed stat if the Pokémon has a status condition. | Use in calculator | |
| 96 | Gen 4 | All the Pokémon’s moves become Normal type. The power of those moves is boosted a little. | Use in calculator | |
| 97 | Gen 4 | Powers up moves if they become critical hits when attacking. | Use in calculator | |
| 98 | Gen 4 | The Pokémon only takes damage from attacks. | Use in calculator | |
| 99 | Gen 4 | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. | Use in calculator | |
| 100 | Gen 4 | The Pokémon moves after all other Pokémon do. | Use in calculator |