Pokédex / Black / White / Sneasel

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Sharp Claw Pokémon

A smart and sneaky Pokémon, it makes its opponents flinch by suddenly showing the claws hidden in its paws.
The Pokémon is protected from flinching.
Prevents other Pokémon from lowering accuracy.
Steals an item when hit by another Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Black / White | 1 | — | — | — | — | Acc 100PP 30 The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. | Open calc with this move |
Scratch NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Taunt DarkStatus | Black / White | 1 | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Quick Attack NormalPhysical | Black / White | 8 | — | — | — | — | Power 40Acc 100PP 30 | |
Feint Attack DarkPhysical | Black / White | 14 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Screech NormalStatus | Black / White | 10 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Icy Wind IceSpecial | Black / White | 28 | — | — | — | — | Power 55Acc 95PP 15 | |
Fury Swipes NormalPhysical | Black / White | 21 | — | — | — | — | Power 18Acc 80PP 15 | |
Agility PsychicStatus | Black / White | 24 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Metal Claw SteelPhysical | Black / White | 49 | — | — | — | — | Power 50Acc 95PP 35 | |
Hone Claws DarkStatus | Black / White | 35 | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Beat Up DarkPhysical | Black / White | 42 | — | — | — | — | Acc 100PP 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Open calc with this move |
Slash NormalPhysical | Black / White | 38 | — | — | — | — | Power 70Acc 100PP 20 | |
Punishment DarkPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 5 This attack’s power increases the more the target has powered up with stat changes. | Open calc with this move |
Ice Shard IcePhysical | Black / White | 51 | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Black / White | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Black / White | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Black / White | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Cut NormalPhysical | Black / White | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Black / White | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Embargo DarkStatus | Black / White | — | TM63 | — | — | — | Acc 100PP 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Black / White | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | Black / White | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Black / White | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Low Sweep FightingPhysical | Black / White | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Black / White | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Reflect PsychicStatus | Black / White | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black / White | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Black / White | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Snarl DarkSpecial | Black / White | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Surf WaterSpecial | Black / White | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Black / White | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Black / White | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Black / White | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Assist NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | Open calc with this move |
Avalanche IcePhysical | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Bite DarkPhysical | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Counter FightingPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Crush Claw NormalPhysical | Black / White | — | — | ✓ | — | — | Power 75Acc 95PP 10 | |
Double Hit NormalPhysical | Black / White | — | — | ✓ | — | — | Power 35Acc 90PP 10 | |
Fake Out NormalPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 10 | |
Feint NormalPhysical | Black / White | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Foresight NormalStatus | Black / White | — | — | ✓ | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Ice Punch IcePhysical | Black / White | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Pursuit DarkPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Spite GhostStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Hard, pointed, and sharp claws rake the target to inflict damage.
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
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The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.
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The target is raked with sharp claws or scythes for two to five times in quick succession.
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The target is raked with steel claws. It may also raise the user’s Attack stat.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user flash freezes chunks of ice and hurls them at the target. This move always goes first.
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A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
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The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
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The user attacks the target’s legs swiftly, reducing the target’s Speed stat.
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If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
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The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease.
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
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It swamps the area around the user with a giant wave. It can also be used for crossing water.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
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The target is bitten with viciously sharp fangs. It may make the target flinch.
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The user slashes the target with hard and sharp claws. It may also lower the target’s Defense.
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The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
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The target is punched with an icy fist. It may also leave the target frozen.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
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