Pokédex / Sun / Moon / Sneasel

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Sharp Claw Pokémon

It blends into the dark of night to ambush its prey. Sneasel will attack Sandshrew, but its hard skin can cause Sneasel’s claws to snap off.
The Pokémon’s intensely focused, and that protects the Pokémon from flinching.
Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.
Steals an item from an attacker that made direct contact.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Scratch NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Taunt DarkStatus | Sun / Moon | 1 | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Quick Attack NormalPhysical | Sun / Moon | 8 | — | — | — | — | Power 40Acc 100PP 30 | |
Feint Attack DarkPhysical | Sun / Moon | 10 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Icy Wind IceSpecial | Sun / Moon | 14 | — | — | — | — | Power 55Acc 95PP 15 | |
Fury Swipes NormalPhysical | Sun / Moon | 16 | — | — | — | — | Power 18Acc 80PP 15 | |
Agility PsychicStatus | Sun / Moon | 20 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Metal Claw SteelPhysical | Sun / Moon | 22 | — | — | — | — | Power 50Acc 95PP 35 | |
Hone Claws DarkStatus | Sun / Moon | 25 | — | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Beat Up DarkPhysical | Sun / Moon | 28 | — | — | — | — | Acc 100PP 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Open calc with this move |
Screech NormalStatus | Sun / Moon | 32 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Slash NormalPhysical | Sun / Moon | 35 | — | — | — | — | Power 70Acc 100PP 20 | |
Snatch DarkStatus | Sun / Moon | 40 | — | — | — | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Punishment DarkPhysical | Sun / Moon | 44 | — | ✓ | — | — | Acc 100PP 5 The more the target has powered up with stat changes, the greater the move’s power. | Open calc with this move |
Ice Shard IcePhysical | Sun / Moon | 47 | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Aerial Ace FlyingPhysical | Sun / Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sun / Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Sun / Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Sun / Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Sun / Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Sun / Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Embargo DarkStatus | Sun / Moon | — | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | Open calc with this move |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Sun / Moon | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Fling DarkPhysical | Sun / Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | Sun / Moon | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Sun / Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Low Sweep FightingPhysical | Sun / Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Sun / Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Sun / Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Sun / Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Reflect PsychicStatus | Sun / Moon | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sun / Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sun / Moon | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Sun / Moon | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Sun / Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Sun / Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Sun / Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Sun / Moon | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Assist NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user hurriedly and randomly uses a move among those known by ally Pokémon. | Open calc with this move |
Avalanche IcePhysical | Sun / Moon | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Bite DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Counter FightingPhysical | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Crush Claw NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 75Acc 95PP 10 | |
Double Hit NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 35Acc 90PP 10 | |
Fake Out NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 40Acc 100PP 10 | |
Feint NormalPhysical | Sun / Moon | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Foresight NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Ice Punch IcePhysical | Sun / Moon | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Icicle Crash IcePhysical | Sun / Moon | — | — | ✓ | — | — | Power 85Acc 90PP 10 | |
Pursuit DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Spite GhostStatus | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Throat Chop DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 80Acc 100PP 15 |
Hard, pointed, sharp claws rake the target to inflict damage.
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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The target is raked with steel claws. This may also raise the user’s Attack stat.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.
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The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
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This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
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This attack hits a target using Protect. This also lifts the effects of the move.
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The target is punched with an icy fist. This may also leave the target frozen.
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The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
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The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
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The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
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