Pokédex / Black / White / Croagunk

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Toxic Mouth Pokémon

Inflating its poison sacs, it fills the area with an odd sound and hits flinching opponents with a poison jab.
Senses a foe’s dangerous moves.
Reduces HP if it is hot. Water restores HP.
May poison targets when a Pokémon makes contact.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Black / White | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | Open calc with this move |
Mud-Slap GroundSpecial | Black / White | 3 | — | — | — | — | Power 20Acc 100PP 10 | |
Poison Sting PoisonPhysical | Black / White | 8 | — | — | — | — | Power 15Acc 100PP 35 | |
Taunt DarkStatus | Black / White | 10 | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Pursuit DarkPhysical | Black / White | 15 | — | — | — | — | Power 40Acc 100PP 20 | |
Feint Attack DarkPhysical | Black / White | 17 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Revenge FightingPhysical | Black / White | 22 | — | — | — | — | Power 60Acc 100PP 10 | |
Swagger NormalStatus | Black / White | 24 | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Mud Bomb GroundSpecial | Black / White | 29 | — | — | — | — | Power 65Acc 85PP 10 | |
Sucker Punch DarkPhysical | Black / White | 31 | — | — | — | — | Power 70Acc 100PP 5 | |
Venoshock PoisonSpecial | Black / White | 36 | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Nasty Plot DarkStatus | Black / White | 38 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Open calc with this move |
Poison Jab PoisonPhysical | Black / White | 43 | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Sludge Bomb PoisonSpecial | Black / White | 45 | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Flatter DarkStatus | Black / White | 50 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, it also raises the target’s Sp. Atk stat. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Black / White | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Black / White | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Black / White | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Black / White | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Embargo DarkStatus | Black / White | — | TM63 | — | — | — | Acc 100PP 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Black / White | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Black / White | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black / White | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Black / White | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sludge Wave PoisonSpecial | Black / White | — | TM34 | — | — | — | Power 95Acc 100PP 10 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Black / White | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Black / White | — | TM83 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
X-Scissor BugPhysical | Black / White | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Acupressure NormalStatus | Black / White | — | — | ✓ | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Bullet Punch SteelPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Counter FightingPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Cross Chop FightingPhysical | Black / White | — | — | ✓ | — | — | Power 100Acc 80PP 5 | |
Drain Punch FightingPhysical | Black / White | — | — | ✓ | — | — | Power 75Acc 100PP 10 | |
Dynamic Punch FightingPhysical | Black / White | — | — | ✓ | — | — | Power 100Acc 50PP 5 | |
Fake Out NormalPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 10 | |
Feint NormalPhysical | Black / White | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Headbutt NormalPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Me First NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The user tries to cut ahead of the target to steal and use the target’s intended move with greater power. | Open calc with this move |
Meditate PsychicStatus | Black / White | — | — | ✓ | — | — | PP 40 The user meditates to awaken the power deep within its body and raise its Attack stat. | Open calc with this move |
Smelling Salts NormalPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 10 | |
Vacuum Wave FightingSpecial | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Wake-Up Slap FightingPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 10 |
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The user hurls mud in the target’s face to inflict damage and lower its accuracy.
| Open calc with this move |
The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
| Open calc with this move |
The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.
| Open calc with this move |
This move enables the user to attack first. It fails if the target is not readying an attack, however.
| Open calc with this move |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
| Open calc with this move |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
| Open calc with this move |
Unsanitary sludge is hurled at the target. It may also poison the target.
| Open calc with this move |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
| Open calc with this move |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
The user sets off an earthquake that strikes those around it.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks the target’s legs swiftly, reducing the target’s Speed stat.
| Open calc with this move |
If the user moves after the target, this attack’s power will be doubled.
| Open calc with this move |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
| Open calc with this move |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
| Open calc with this move |
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The user strikes the target with tough punches as fast as bullets. This move always goes first.
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The user delivers a double chop with its forearms crossed. Critical hits land more easily.
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An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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The user punches the target with full, concentrated power. It confuses the target if it hits.
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
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This attack inflicts double damage on a target with paralysis. It also cures the target’s paralysis, however.
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
| Open calc with this move |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
| Open calc with this move |