Pokédex / Sword / Shield / Croagunk

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Toxic Mouth Pokémon

A poison wielder with a dastardly personality. Despite such qualities, this species is afforded a measure of popularity due to its peculiar cry and comical features.
The Pokémon can sense an opposing Pokémon’s dangerous moves.
Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
May poison a target when the Pokémon makes contact.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Mud-Slap GroundSpecial | Sword / Shield | 1 | — | — | — | — | Power 20Acc 100PP 10 The user hurls mud in the target's face to inflict damage. Incoming moves also become more likely to miss. | Open calc with this move |
Poison Sting PoisonPhysical | Sword / Shield | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Astonish GhostPhysical | Sword / Shield | 4 | — | — | — | — | Power 30Acc 100PP 15 | |
Taunt DarkStatus | Sword / Shield | 8 | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Flatter DarkStatus | Sword / Shield | 12 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | Open calc with this move |
Venoshock PoisonSpecial | Sword / Shield | 20 | TM74 | — | — | — | Power 65Acc 100PP 10 | |
Revenge FightingPhysical | Sword / Shield | 16 | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Nasty Plot DarkStatus | Sword / Shield | 40 | TR68 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 24 | — | — | — | — | Power 70Acc 100PP 5 | |
Swagger NormalStatus | Sword / Shield | 28 | — | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Poison Jab PoisonPhysical | Sword / Shield | 32 | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Toxic PoisonStatus | Sword / Shield | 36 | — | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | 44 | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Belch PoisonSpecial | Sword / Shield | 48 | — | — | — | — | Power 120Acc 90PP 10 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | — | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Bounce FlyingPhysical | Sword / Shield | — | TM52 | — | — | — | Power 85Acc 85PP 5 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Sword / Shield | — | TR48 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. | Open calc with this move |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Drain Punch FightingPhysical | Sword / Shield | — | TM63 | — | — | — | Power 75Acc 100PP 10 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Gunk Shot PoisonPhysical | Sword / Shield | — | TR73 | — | — | — | Power 120Acc 80PP 5 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Ice Punch IcePhysical | Sword / Shield | — | TM04 | — | — | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Low Kick FightingPhysical | Sword / Shield | — | TR07 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Low Sweep FightingPhysical | Sword / Shield | — | TM75 | — | — | — | Power 65Acc 100PP 20 | |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Retaliate NormalPhysical | Sword / Shield | — | TM79 | — | — | — | Power 70Acc 100PP 5 | |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Wave PoisonSpecial | Sword / Shield | — | TR78 | — | — | — | Power 95Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Punch ElectricPhysical | Sword / Shield | — | TM05 | — | — | — | Power 75Acc 100PP 15 | |
Venom Drench PoisonStatus | Sword / Shield | — | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
X-Scissor BugPhysical | Sword / Shield | — | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Bullet Punch SteelPhysical | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Counter FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Cross Chop FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Power 100Acc 80PP 5 | |
Dynamic Punch FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Power 100Acc 50PP 5 | |
Fake Out NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 10 | |
Feint NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Headbutt NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Quick Guard FightingStatus | Sword / Shield | — | — | ✓ | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Vacuum Wave FightingSpecial | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Coaching FightingStatus | Sword / Shield | — | — | — | ✓ | — | PP 10 The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | Open calc with this move |
Lash Out DarkPhysical | Sword / Shield | — | — | — | ✓ | — | Power 75Acc 100PP 5 |
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The user stabs the target with a poisonous stinger. This may also poison the target.
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The user attacks the target while crying out in a startling fashion.
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The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
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This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user burrows into the ground, then attacks on the next turn.
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The user attacks with an energy-draining punch that restores the user’s HP.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The target is punched with an icy fist. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
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The target is attacked by a kick launched with muscle-packed power.
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The target is slugged by a punch thrown with muscle-packed power.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
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The user strikes the target with tough punches as fast as bullets. This also raises the user’s action speed.
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The user delivers a double chop with its forearms crossed. Critical hits land more easily.
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The user punches the target with full, concentrated power. This confuses the target if it hits.
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This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
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This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
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The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
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