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Bronze Pokémon

Floats using a mysterious energy. The pattern engraved upon its back is held as sacred and can sometimes be found in imagery from ancient cemeteries and other such timeworn places.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Doubles the Pokémon’s weight.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 50Acc 100PP 25 The target is hit with a weak telekinetic force to inflict damage. | Open calc with this move |
Tackle NormalPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Confuse Ray GhostStatus | Brilliant Diamond / Shining Pearl | 4 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Payback DarkPhysical | Brilliant Diamond / Shining Pearl | 8 | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Iron Defense SteelStatus | Brilliant Diamond / Shining Pearl | 36 | — | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Imprison PsychicStatus | Brilliant Diamond / Shining Pearl | 12 | — | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Gyro Ball SteelPhysical | Brilliant Diamond / Shining Pearl | 16 | ✓ | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hypnosis PsychicStatus | Brilliant Diamond / Shining Pearl | 20 | — | — | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target drowsy. | Open calc with this move |
Safeguard NormalStatus | Brilliant Diamond / Shining Pearl | 24 | ✓ | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Extrasensory PsychicSpecial | Brilliant Diamond / Shining Pearl | 28 | — | — | — | — | Power 80Acc 100PP 20 | |
Heavy Slam SteelPhysical | Brilliant Diamond / Shining Pearl | 32 | — | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Flash Cannon SteelSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Metal Sound SteelStatus | Brilliant Diamond / Shining Pearl | 40 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Future Sight PsychicSpecial | Brilliant Diamond / Shining Pearl | 44 | — | — | — | — | Power 120Acc 100PP 10 | |
Bulldoze GroundPhysical | Brilliant Diamond / Shining Pearl | — | TM83 | — | — | — | Power 60Acc 100PP 20 | |
Calm Mind PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Charge Beam ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 50Acc 90PP 10 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 15 | |
Earthquake GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. | Open calc with this move |
Grass Knot GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Light Screen PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Recycle NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
Reflect PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Polish RockStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 The user polishes its body to reduce drag. This sharply raises the Speed stat. | Open calc with this move |
Rock Slide RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Shadow Ball GhostSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Skill Swap PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 120Acc 100PP 10 | |
Stealth Rock RockStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Trick Room PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks with an odd, unseeable power.
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The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
| Open calc with this move |
The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats.
| Open calc with this move |
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
| Open calc with this move |
Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |