Pokédex / Scarlet / Violet / Bronzor

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Bronze Pokémon

From Gen 8
Floats using a mysterious energy. The pattern engraved upon its back is held as sacred and can sometimes be found in imagery from ancient cemeteries and other such timeworn places.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
The Pokémon's heatproof body halves the damage taken from Fire-type moves.
Doubles the Pokémon's weight.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 50Acc 100PP 25 The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | Open calc with this move |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Confuse Ray GhostStatus | Scarlet / Violet | 4 | TM17 | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that causes confusion. | Open calc with this move |
Payback DarkPhysical | Scarlet / Violet | 8 | — | — | — | — | Power 50Acc 100PP 10 | |
Imprison PsychicStatus | Scarlet / Violet | 12 | TM92 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Gyro Ball SteelPhysical | Scarlet / Violet | 16 | TM180 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | Open calc with this move |
Hypnosis PsychicStatus | Scarlet / Violet | 20 | — | — | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall asleep. | Open calc with this move |
Safeguard NormalStatus | Scarlet / Violet | 24 | — | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Extrasensory PsychicSpecial | Scarlet / Violet | 28 | — | — | — | — | Power 80Acc 100PP 20 | |
Heavy Slam SteelPhysical | Scarlet / Violet | 32 | TM121 | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Iron Defense SteelStatus | Scarlet / Violet | 36 | TM104 | — | — | — | PP 15 The user hardens its body's surface like iron, sharply boosting its Defense stat. | Open calc with this move |
Metal Sound SteelStatus | Scarlet / Violet | 40 | ✓ | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Future Sight PsychicSpecial | Scarlet / Violet | 44 | ✓ | — | — | — | Power 120Acc 100PP 10 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Calm Mind PsychicStatus | Scarlet / Violet | — | TM129 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | Scarlet / Violet | — | TM23 | — | — | — | Power 50Acc 90PP 10 | |
Earthquake GroundPhysical | Scarlet / Violet | — | TM149 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Expanding Force PsychicSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Scarlet / Violet | — | TM93 | — | — | — | Power 80Acc 100PP 10 | |
Grass Knot GrassSpecial | Scarlet / Violet | — | TM81 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Gravity PsychicStatus | Scarlet / Violet | — | TM178 | ✓ | — | — | PP 5 Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hex GhostSpecial | Scarlet / Violet | — | TM29 | — | — | — | Power 65Acc 100PP 10 | |
Ice Spinner IcePhysical | Scarlet / Violet | — | TM124 | — | — | — | Power 80Acc 100PP 15 | |
Iron Head SteelPhysical | Scarlet / Violet | — | TM99 | — | — | — | Power 80Acc 100PP 15 | |
Light Screen PsychicStatus | Scarlet / Violet | — | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Power Gem RockSpecial | Scarlet / Violet | — | TM101 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Scarlet / Violet | — | TM120 | — | — | — | Power 90Acc 100PP 10 | |
Psychic Terrain PsychicStatus | Scarlet / Violet | — | TM138 | — | — | — | PP 10 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Open calc with this move |
Psyshock PsychicSpecial | Scarlet / Violet | — | TM54 | — | — | — | Power 80Acc 100PP 10 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Rock Blast RockPhysical | Scarlet / Violet | — | TM76 | — | — | — | Power 25Acc 90PP 10 | |
Rock Slide RockPhysical | Scarlet / Violet | — | TM86 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Scarlet / Violet | — | TM36 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Scarlet / Violet | — | TM51 | — | — | — | PP 10 A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | Open calc with this move |
Shadow Ball GhostSpecial | Scarlet / Violet | — | TM114 | — | — | — | Power 80Acc 100PP 15 | |
Skill Swap PsychicStatus | Scarlet / Violet | — | TM98 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Solar Beam GrassSpecial | Scarlet / Violet | — | TM168 | — | — | — | Power 120Acc 100PP 10 | |
Stealth Rock RockStatus | Scarlet / Violet | — | TM116 | — | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | Open calc with this move |
Steel Beam SteelSpecial | Scarlet / Violet | — | TM170 | — | — | — | Power 140Acc 95PP 5 | |
Stomping Tantrum GroundPhysical | Scarlet / Violet | — | TM84 | — | — | — | Power 75Acc 100PP 10 | |
Stored Power PsychicSpecial | Scarlet / Violet | — | TM41 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Scarlet / Violet | — | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Trick PsychicStatus | Scarlet / Violet | — | TM109 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps the target's held item with its own. | Open calc with this move |
Trick Room PsychicStatus | Scarlet / Violet | — | TM161 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Zen Headbutt PsychicPhysical | Scarlet / Violet | — | TM59 | — | — | — | Power 80Acc 90PP 15 | |
Recycle NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 10 The user recycles a held item that has been used in battle so it can be used again. | Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
| Open calc with this move |
The user attacks with an odd, unseeable power. This may also make the target flinch.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
| Open calc with this move |
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
| Open calc with this move |
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
| Open calc with this move |
This move's power is doubled if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
| Open calc with this move |
This relentless attack does massive damage to a target affected by status conditions.
| Open calc with this move |
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
| Open calc with this move |
The user slams the target with its steel-hard head. This may also make the target flinch.
| Open calc with this move |
The user attacks with a ray of light that sparkles as if it were made of gemstones.
| Open calc with this move |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
| Open calc with this move |
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
| Open calc with this move |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
| Open calc with this move |
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
| Open calc with this move |
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user fires a beam of steel that it collected from its entire body. This also damages the user.
| Open calc with this move |
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
| Open calc with this move |
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
| Open calc with this move |