
Poke Project
LOADING
Setting the field…
Neon Pokémon

Uses its gleaming fins to hunt its prey. The view of Lumineon schooling near the surface of the sea at night is breathtaking— it's as though there were shining stars right there.
Boosts the Pokémon’s Speed stat in rain.
Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.
The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Attract NormalStatus | Brilliant Diamond / Shining Pearl | 1 | ✓ | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Gust FlyingSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Pound NormalPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Soak WaterStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Acc 100PP 20 The user shoots a torrent of water at the target and changes the target's type to Water. | Open calc with this move |
Water Gun WaterSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Water Pulse WaterSpecial | Brilliant Diamond / Shining Pearl | 22 | ✓ | — | — | — | Power 60Acc 100PP 20 | |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | 13 | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Flail NormalPhysical | Brilliant Diamond / Shining Pearl | 26 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Safeguard NormalStatus | Brilliant Diamond / Shining Pearl | 29 | ✓ | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Aqua Ring WaterStatus | Brilliant Diamond / Shining Pearl | 35 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Whirlpool WaterSpecial | Brilliant Diamond / Shining Pearl | 42 | — | — | — | — | Power 35Acc 85PP 15 | |
U-turn BugPhysical | Brilliant Diamond / Shining Pearl | 48 | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Bounce FlyingPhysical | Brilliant Diamond / Shining Pearl | 53 | — | — | — | — | Power 85Acc 85PP 5 | |
Tailwind FlyingStatus | Brilliant Diamond / Shining Pearl | 59 | — | — | — | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | Open calc with this move |
Blizzard IceSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 70PP 5 | |
Brine WaterSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 65Acc 100PP 10 | |
Defog FlyingStatus | Brilliant Diamond / Shining Pearl | — | HM05 | — | — | — | PP 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | Open calc with this move |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. | Open calc with this move |
Giga Impact NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Hyper Beam NormalSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Payback DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Scald WaterSpecial | Brilliant Diamond / Shining Pearl | — | TM49 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Brilliant Diamond / Shining Pearl | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Waterfall WaterPhysical | Brilliant Diamond / Shining Pearl | — | HM07 | — | — | — | Power 80Acc 100PP 15 |
—
A gust of wind is whipped up by wings and launched at the target to inflict damage.
| Open calc with this move |
The target is physically pounded with a long tail, a foreleg, or the like.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. This attack never misses.
| Open calc with this move |
The user traps the target in a violent swirling whirlpool for four to five turns.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
| Open calc with this move |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
| Open calc with this move |
A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
| Open calc with this move |
If the target's HP is half or less, this attack will hit with double the power.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user charges at the target using every bit of its power.
| Open calc with this move |
The target is attacked with a powerful beam.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user charges at the target and may make it flinch.
| Open calc with this move |