Pokédex / Diamond / Pearl / Lumineon

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Setting the field…
Neon Pokémon

LUMINEON swimming in the darkness of the deep sea look like stars shining in the night sky.
Boosts the Pokémon’s Speed in rain.
The Pokémon draws in all Water-type moves.
Prevents the Pokémon from getting a burn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Attract NormalStatus | Diamond / Pearl | 1 | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Pound NormalPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Water Gun WaterSpecial | Diamond / Pearl | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Rain Dance WaterStatus | Diamond / Pearl | 13 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Gust FlyingSpecial | Diamond / Pearl | 17 | — | — | — | — | Power 40Acc 100PP 35 | |
Water Pulse WaterSpecial | Diamond / Pearl | 22 | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Captivate NormalStatus | Diamond / Pearl | 26 | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Safeguard NormalStatus | Diamond / Pearl | 29 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Aqua Ring WaterStatus | Diamond / Pearl | 35 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP on every turn. | Open calc with this move |
Whirlpool WaterSpecial | Diamond / Pearl | 42 | — | — | — | — | Power 35Acc 85PP 15 | |
U-turn BugPhysical | Diamond / Pearl | 48 | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Bounce FlyingPhysical | Diamond / Pearl | 53 | — | — | — | — | Power 85Acc 85PP 5 | |
Silver Wind BugSpecial | Diamond / Pearl | 59 | TM62 | — | — | — | Power 60Acc 100PP 5 | |
Blizzard IceSpecial | Diamond / Pearl | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brine WaterSpecial | Diamond / Pearl | — | TM55 | — | — | — | Power 65Acc 100PP 10 | |
Defog FlyingStatus | Diamond / Pearl | — | HM05 | — | — | — | PP 15 It reduces the foe’s evasion stat. It also removes spikes, light screens, etc. | Open calc with this move |
Double Team NormalStatus | Diamond / Pearl | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | Diamond / Pearl | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Diamond / Pearl | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | Diamond / Pearl | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | Diamond / Pearl | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Diamond / Pearl | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Diamond / Pearl | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Diamond / Pearl | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Diamond / Pearl | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Diamond / Pearl | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Natural Gift NormalPhysical | Diamond / Pearl | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Payback DarkPhysical | Diamond / Pearl | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Diamond / Pearl | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Diamond / Pearl | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the foe. | Open calc with this move |
Rest PsychicStatus | Diamond / Pearl | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Diamond / Pearl | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Secret Power NormalPhysical | Diamond / Pearl | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | Diamond / Pearl | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Diamond / Pearl | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Diamond / Pearl | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Diamond / Pearl | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Diamond / Pearl | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Diamond / Pearl | — | HM07 | — | — | — | Power 80Acc 100PP 15 |
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The foe is physically pounded with a long tail or a foreleg, etc.
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The foe is blasted with a forceful shot of water.
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A gust of wind is whipped up by wings and launched at the foe to inflict damage.
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
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Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
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The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
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If the foe’s HP is down to about half, this attack will hit with double the power.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
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If the user can use this attack after the foe attacks, its power is doubled.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
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The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
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