Pokédex / Sun / Moon / Lumineon

Poke Project
LOADING
Setting the field…
Neon Pokémon

They traverse the deep waters as if crawling over the seafloor. The fantastic lights of its fins shine like stars in the night sky.
Boosts the Pokémon’s Speed stat in rain.
Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.
The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Attract NormalStatus | Sun / Moon | 1 | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Gust FlyingSpecial | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Pound NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Soak WaterStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 20 The user shoots a torrent of water at the target and changes the target’s type to Water. | Open calc with this move |
Water Gun WaterSpecial | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Rain Dance WaterStatus | Sun / Moon | 13 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Water Pulse WaterSpecial | Sun / Moon | 22 | — | — | — | — | Power 60Acc 100PP 20 | |
Captivate NormalStatus | Sun / Moon | 26 | — | — | — | — | Acc 100PP 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | Open calc with this move |
Safeguard NormalStatus | Sun / Moon | 29 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Aqua Ring WaterStatus | Sun / Moon | 35 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Whirlpool WaterSpecial | Sun / Moon | 42 | — | — | — | — | Power 35Acc 85PP 15 | |
U-turn BugPhysical | Sun / Moon | 48 | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Bounce FlyingPhysical | Sun / Moon | 53 | — | — | — | — | Power 85Acc 85PP 5 | |
Silver Wind BugSpecial | Sun / Moon | 59 | — | — | — | — | Power 60Acc 100PP 5 | |
Blizzard IceSpecial | Sun / Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Sun / Moon | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Sun / Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Payback DarkPhysical | Sun / Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | Sun / Moon | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Sun / Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Sun / Moon | — | TM98 | — | — | — | Power 80Acc 100PP 15 |
—
A gust of wind is whipped up by wings and launched at the target to inflict damage.
| Open calc with this move |
The target is physically pounded with a long tail, a foreleg, or the like.
| Open calc with this move |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |
The user traps the target in a violent swirling whirlpool for four to five turns.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
| Open calc with this move |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
| Open calc with this move |
The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user charges at the target and may make it flinch.
| Open calc with this move |