Pokédex / Diamond / Pearl / Drapion

Poke Project
LOADING
Setting the field…
Ogre Scorpion Pokémon

It attacks people and Pokémon that cross the desert. This has only furthered its bad reputation.
The Pokémon is protected against critical hits.
Powers up moves if they become critical hits.
Prevents the Pokémon from losing accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 60Acc 100PP 25 The foe is bitten with viciously sharp fangs. It may make the target flinch. | Open calc with this move |
Fire Fang FirePhysical | Diamond / Pearl | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | Diamond / Pearl | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Knock Off DarkPhysical | Diamond / Pearl | 23 | — | — | — | — | Power 65Acc 100PP 20 | |
Leer NormalStatus | Diamond / Pearl | 1 | — | — | — | — | Acc 100PP 30 The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Open calc with this move |
Pin Missile BugPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 25Acc 95PP 20 | |
Poison Sting PoisonPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Thunder Fang ElectricPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Acupressure NormalStatus | Diamond / Pearl | 17 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Scary Face NormalStatus | Diamond / Pearl | 28 | — | — | — | — | Acc 100PP 10 The user frightens the foe with a scary face to sharply reduce its Speed stat. | Open calc with this move |
Toxic Spikes PoisonStatus | Diamond / Pearl | 34 | — | — | — | — | PP 20 The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | Open calc with this move |
Poison Fang PoisonPhysical | Diamond / Pearl | 39 | — | — | — | — | Power 50Acc 100PP 15 | |
Crunch DarkPhysical | Diamond / Pearl | 49 | — | — | — | — | Power 80Acc 100PP 15 | |
Cross Poison PoisonPhysical | Diamond / Pearl | 58 | — | — | — | — | Power 70Acc 100PP 20 | |
Aerial Ace FlyingPhysical | Diamond / Pearl | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Diamond / Pearl | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Diamond / Pearl | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Captivate NormalStatus | Diamond / Pearl | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | Diamond / Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dark Pulse DarkSpecial | Diamond / Pearl | — | TM79 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Diamond / Pearl | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Diamond / Pearl | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Diamond / Pearl | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Diamond / Pearl | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Diamond / Pearl | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Diamond / Pearl | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Flash NormalStatus | Diamond / Pearl | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Diamond / Pearl | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Diamond / Pearl | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Diamond / Pearl | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Diamond / Pearl | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Diamond / Pearl | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | Diamond / Pearl | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Natural Gift NormalPhysical | Diamond / Pearl | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Payback DarkPhysical | Diamond / Pearl | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Diamond / Pearl | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Diamond / Pearl | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Diamond / Pearl | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | Diamond / Pearl | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Diamond / Pearl | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Diamond / Pearl | — | TM05 | — | — | — | PP 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Open calc with this move |
Rock Climb NormalPhysical | Diamond / Pearl | — | HM08 | — | — | — | Power 90Acc 85PP 20 | |
Rock Slide RockPhysical | Diamond / Pearl | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Diamond / Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Diamond / Pearl | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | Diamond / Pearl | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Diamond / Pearl | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Diamond / Pearl | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Diamond / Pearl | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | Diamond / Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Diamond / Pearl | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Diamond / Pearl | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Diamond / Pearl | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Diamond / Pearl | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Diamond / Pearl | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thief DarkPhysical | Diamond / Pearl | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Diamond / Pearl | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Diamond / Pearl | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Diamond / Pearl | — | TM81 | — | — | — | Power 80Acc 100PP 15 |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
| Open calc with this move |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
| Open calc with this move |
The user slaps down the foe’s held item, preventing the item from being used during the battle.
| Open calc with this move |
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
| Open calc with this move |
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
| Open calc with this move |
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
| Open calc with this move |
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
| Open calc with this move |
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
| Open calc with this move |
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
| Open calc with this move |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
| Open calc with this move |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
The user sets off an earthquake that hits all the Pokémon in the battle.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
| Open calc with this move |
The user charges at the foe using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
| Open calc with this move |
If the user can use this attack after the foe attacks, its power is doubled.
| Open calc with this move |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
| Open calc with this move |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
| Open calc with this move |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
| Open calc with this move |
The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
| Open calc with this move |
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
| Open calc with this move |
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
| Open calc with this move |
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
| Open calc with this move |
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
| Open calc with this move |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
| Open calc with this move |
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |