Pokédex / Diamond / Pearl / Skorupi

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Scorpion Pokémon

It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison.
The Pokémon is protected against critical hits.
Powers up moves if they become critical hits.
Prevents the Pokémon from losing accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 60Acc 100PP 25 The foe is bitten with viciously sharp fangs. It may make the target flinch. | Open calc with this move |
Leer NormalStatus | Diamond / Pearl | 6 | — | — | — | — | Acc 100PP 30 The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Open calc with this move |
Poison Sting PoisonPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Knock Off DarkPhysical | Diamond / Pearl | 23 | — | — | — | — | Power 65Acc 100PP 20 | |
Pin Missile BugPhysical | Diamond / Pearl | 12 | — | — | — | — | Power 25Acc 95PP 20 | |
Acupressure NormalStatus | Diamond / Pearl | 17 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Scary Face NormalStatus | Diamond / Pearl | 28 | — | — | — | — | Acc 100PP 10 The user frightens the foe with a scary face to sharply reduce its Speed stat. | Open calc with this move |
Toxic Spikes PoisonStatus | Diamond / Pearl | 34 | — | — | — | — | PP 20 The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | Open calc with this move |
Poison Fang PoisonPhysical | Diamond / Pearl | 39 | — | — | — | — | Power 50Acc 100PP 15 | |
Crunch DarkPhysical | Diamond / Pearl | 45 | — | — | — | — | Power 80Acc 100PP 15 | |
Cross Poison PoisonPhysical | Diamond / Pearl | 50 | — | — | — | — | Power 70Acc 100PP 20 | |
Aerial Ace FlyingPhysical | Diamond / Pearl | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Diamond / Pearl | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Diamond / Pearl | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Captivate NormalStatus | Diamond / Pearl | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | Diamond / Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dark Pulse DarkSpecial | Diamond / Pearl | — | TM79 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Diamond / Pearl | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Diamond / Pearl | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | Diamond / Pearl | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Diamond / Pearl | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Diamond / Pearl | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Flash NormalStatus | Diamond / Pearl | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Diamond / Pearl | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Diamond / Pearl | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Diamond / Pearl | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Iron Tail SteelPhysical | Diamond / Pearl | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Natural Gift NormalPhysical | Diamond / Pearl | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Payback DarkPhysical | Diamond / Pearl | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Diamond / Pearl | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Diamond / Pearl | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Diamond / Pearl | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | Diamond / Pearl | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Diamond / Pearl | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Diamond / Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Diamond / Pearl | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | Diamond / Pearl | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Diamond / Pearl | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Diamond / Pearl | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Diamond / Pearl | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | Diamond / Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Diamond / Pearl | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Diamond / Pearl | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Diamond / Pearl | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Diamond / Pearl | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Diamond / Pearl | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thief DarkPhysical | Diamond / Pearl | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Diamond / Pearl | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Diamond / Pearl | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Diamond / Pearl | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Agility PsychicStatus | Diamond / Pearl | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Confuse Ray GhostStatus | Diamond / Pearl | — | — | ✓ | — | — | Acc 100PP 10 The foe is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Feint Attack DarkPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 60PP 20 The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Night Slash DarkPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Pursuit DarkPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Sand Attack GroundStatus | Diamond / Pearl | — | — | ✓ | — | — | Acc 100PP 15 Sand is hurled in the foe’s face, reducing its accuracy. | Open calc with this move |
Screech NormalStatus | Diamond / Pearl | — | — | ✓ | — | — | Acc 85PP 40 An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. | Open calc with this move |
Slash NormalPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Whirlwind NormalStatus | Diamond / Pearl | — | — | ✓ | — | — | PP 20 The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Open calc with this move |
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The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
| Open calc with this move |
The user slaps down the foe’s held item, preventing the item from being used during the battle.
| Open calc with this move |
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
| Open calc with this move |
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
| Open calc with this move |
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
| Open calc with this move |
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
| Open calc with this move |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
| Open calc with this move |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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If the user can use this attack after the foe attacks, its power is doubled.
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
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The user attacks by hurling filthy sludge at the foe. It may also poison the target.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
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The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
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An attack move that inflicts double damage if used on a foe that is switching out of battle.
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The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
| Open calc with this move |