
Poke Project
LOADING
Setting the field…
Scorpion Pokémon

It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison.
Protects the Pokémon from critical hits.
Powers up moves if they become critical hits.
Prevents other Pokémon from lowering accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | X / Y | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. This may also make the target flinch. | Open calc with this move |
Leer NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Poison Sting PoisonPhysical | X / Y | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Knock Off DarkPhysical | X / Y | 5 | — | — | — | — | Power 65Acc 100PP 20 | |
Pin Missile BugPhysical | X / Y | 9 | — | — | — | — | Power 25Acc 95PP 20 | |
Acupressure NormalStatus | X / Y | 13 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. | Open calc with this move |
Pursuit DarkPhysical | X / Y | 16 | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Bug Bite BugPhysical | X / Y | 20 | — | — | — | — | Power 60Acc 100PP 20 | |
Poison Fang PoisonPhysical | X / Y | 23 | — | — | — | — | Power 50Acc 100PP 15 | |
Venoshock PoisonSpecial | X / Y | 27 | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Hone Claws DarkStatus | X / Y | 30 | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Toxic Spikes PoisonStatus | X / Y | 34 | — | — | — | — | PP 20 The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | Open calc with this move |
Night Slash DarkPhysical | X / Y | 38 | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Scary Face NormalStatus | X / Y | 41 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Crunch DarkPhysical | X / Y | 45 | — | — | — | — | Power 80Acc 100PP 15 | |
Fell Stinger BugPhysical | X / Y | 47 | — | — | — | — | Power 50Acc 100PP 25 | |
Cross Poison PoisonPhysical | X / Y | 49 | — | — | — | — | Power 70Acc 100PP 20 | |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | X / Y | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | X / Y | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dark Pulse DarkSpecial | X / Y | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | X / Y | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Flash NormalStatus | X / Y | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Fling DarkPhysical | X / Y | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Infestation BugSpecial | X / Y | — | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Payback DarkPhysical | X / Y | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | X / Y | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | X / Y | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | X / Y | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | X / Y | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Struggle Bug BugSpecial | X / Y | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | X / Y | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | X / Y | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | X / Y | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | X / Y | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Agility PsychicStatus | X / Y | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Confuse Ray GhostStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Feint Attack DarkPhysical | X / Y | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Iron Tail SteelPhysical | X / Y | — | — | ✓ | — | — | Power 100Acc 75PP 15 | |
Poison Tail PoisonPhysical | X / Y | — | — | ✓ | — | — | Power 50Acc 100PP 25 | |
Sand Attack GroundStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Screech NormalStatus | X / Y | — | — | ✓ | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Slash NormalPhysical | X / Y | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Twineedle BugPhysical | X / Y | — | — | ✓ | — | — | Power 25Acc 100PP 20 | |
Whirlwind NormalStatus | X / Y | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
—
The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
| Open calc with this move |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
| Open calc with this move |
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
| Open calc with this move |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
| Open calc with this move |
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
| Open calc with this move |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
| Open calc with this move |
When the user knocks out a target with this move, the user’s Attack stat rises sharply.
| Open calc with this move |
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The target is cut with a scythe or claw. This can also be used to cut down thin trees.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is infested and attacked for four to five turns. The target can’t flee during this time.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
| Open calc with this move |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
| Open calc with this move |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
Unsanitary sludge is hurled at the target. This may also poison the target.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
| Open calc with this move |
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
| Open calc with this move |