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Scorpion Pokémon

Its claws are not only razor-sharp but poisonous, making Skorupi a highly dangerous Pokémon. It seems to be weakened by cold temperatures, however.
Hard armor protects the Pokémon from critical hits.
Powers up moves if they become critical hits when attacking.
Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Poison Sting PoisonPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Hone Claws DarkStatus | Brilliant Diamond / Shining Pearl | 3 | — | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Bite DarkPhysical | Brilliant Diamond / Shining Pearl | 12 | — | — | — | — | Power 60Acc 100PP 25 | |
Fell Stinger BugPhysical | Brilliant Diamond / Shining Pearl | 6 | — | — | — | — | Power 50Acc 100PP 25 | |
Poison Fang PoisonPhysical | Brilliant Diamond / Shining Pearl | 9 | — | — | — | — | Power 50Acc 100PP 15 | |
Venoshock PoisonSpecial | Brilliant Diamond / Shining Pearl | 21 | — | — | — | — | Power 65Acc 100PP 10 | |
Toxic Spikes PoisonStatus | Brilliant Diamond / Shining Pearl | 15 | — | — | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Bug Bite BugPhysical | Brilliant Diamond / Shining Pearl | 18 | — | — | — | — | Power 60Acc 100PP 20 | |
Cross Poison PoisonPhysical | Brilliant Diamond / Shining Pearl | 39 | — | — | — | — | Power 70Acc 100PP 20 | |
Knock Off DarkPhysical | Brilliant Diamond / Shining Pearl | 24 | — | — | — | — | Power 65Acc 100PP 20 | |
Swords Dance NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Scary Face NormalStatus | Brilliant Diamond / Shining Pearl | 27 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Pin Missile BugPhysical | Brilliant Diamond / Shining Pearl | 30 | — | — | — | — | Power 25Acc 95PP 20 | |
Toxic PoisonStatus | Brilliant Diamond / Shining Pearl | 33 | ✓ | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Brilliant Diamond / Shining Pearl | 42 | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Night Slash DarkPhysical | Brilliant Diamond / Shining Pearl | 36 | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Crunch DarkPhysical | Brilliant Diamond / Shining Pearl | 48 | — | — | — | — | Power 80Acc 100PP 15 | |
Acupressure NormalStatus | Brilliant Diamond / Shining Pearl | 45 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | Open calc with this move |
Aerial Ace FlyingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Agility PsychicStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Attract NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 100PP 15 | |
Bug Buzz BugSpecial | Brilliant Diamond / Shining Pearl | — | TM62 | — | — | — | Power 90Acc 100PP 10 | |
Cut NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dark Pulse DarkSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 40Acc 100PP 40 | |
Flash NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. | Open calc with this move |
Fling DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Iron Tail SteelPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 75PP 15 | |
Payback DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Smash FightingPhysical | Brilliant Diamond / Shining Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 95PP 15 | |
Screech NormalStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Shadow Ball GhostSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Taunt DarkStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Confuse Ray GhostStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Poison Tail PoisonPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 50Acc 100PP 25 | |
Sand Attack GroundStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Acc 100PP 15 Sand is hurled in the target's face, reducing the target's accuracy. | Open calc with this move |
Slash NormalPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Whirlwind NormalStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
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The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The user bites the target with viciously sharp fangs to inflict damage.
| Open calc with this move |
When the user knocks out a target with this move, the user's Attack stat rises drastically.
| Open calc with this move |
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
| Open calc with this move |
The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
| Open calc with this move |
A slashing attack with a toxic blade that may also poison the target. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
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Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.
| Open calc with this move |
The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
The user slashes the target the instant the target lowers its guard. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user vibrates to generate a damaging sound wave. This may also lower the target’s defensive stats.
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The target is cut with a scythe or claw.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user burrows into the ground, then attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The user attacks with a punch. This may also lower the target’s defensive stats.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The target is slugged with a punch thrown at maximum power.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
| Open calc with this move |
The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.
| Open calc with this move |