Pokédex / Black / White / Skorupi

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Scorpion Pokémon

It lives in arid regions and can go without food for a year while waiting for prey.
The Pokémon is protected against critical hits.
Powers up moves if they become critical hits.
Prevents other Pokémon from lowering accuracy.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Black / White | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. It may make the target flinch. | Open calc with this move |
Leer NormalStatus | Black / White | 1 | — | — | — | — | Acc 100PP 30 The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. | Open calc with this move |
Poison Sting PoisonPhysical | Black / White | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
Knock Off DarkPhysical | Black / White | 6 | — | — | — | — | Power 65Acc 100PP 20 | |
Pin Missile BugPhysical | Black / White | 12 | — | — | — | — | Power 25Acc 95PP 20 | |
Acupressure NormalStatus | Black / White | 17 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its stats. | Open calc with this move |
Pursuit DarkPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Bug Bite BugPhysical | Black / White | 34 | — | — | — | — | Power 60Acc 100PP 20 | |
Poison Fang PoisonPhysical | Black / White | 39 | — | — | — | — | Power 50Acc 100PP 15 | |
Scary Face NormalStatus | Black / White | 23 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly reduce its Speed stat. | Open calc with this move |
Venoshock PoisonSpecial | Black / White | 50 | TM09 | — | — | — | Power 65Acc 100PP 10 | |
Toxic Spikes PoisonStatus | Black / White | 28 | — | — | — | — | PP 20 The user lays a trap of poison spikes at the opponent’s feet. They poison opponents that switch into battle. | Open calc with this move |
Hone Claws DarkStatus | Black / White | 45 | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Night Slash DarkPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Crunch DarkPhysical | Black / White | 56 | — | — | — | — | Power 80Acc 100PP 15 | |
Cross Poison PoisonPhysical | Black / White | 61 | — | — | — | — | Power 70Acc 100PP 20 | |
Aerial Ace FlyingPhysical | Black / White | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Black / White | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Cut NormalPhysical | Black / White | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Black / White | — | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Flash NormalStatus | Black / White | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Ball GhostSpecial | Black / White | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sludge Bomb PoisonSpecial | Black / White | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Struggle Bug BugSpecial | Black / White | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Black / White | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Black / White | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Black / White | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Black / White | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Black / White | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Agility PsychicStatus | Black / White | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Confuse Ray GhostStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Feint Attack DarkPhysical | Black / White | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | Open calc with this move |
Iron Tail SteelPhysical | Black / White | — | — | ✓ | — | — | Power 100Acc 75PP 15 | |
Poison Tail PoisonPhysical | Black / White | — | — | ✓ | — | — | Power 50Acc 100PP 25 | |
Sand Attack GroundStatus | Black / White | — | — | ✓ | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing its accuracy. | Open calc with this move |
Screech NormalStatus | Black / White | — | — | ✓ | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Slash NormalPhysical | Black / White | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Twineedle BugPhysical | Black / White | — | — | ✓ | — | — | Power 25Acc 100PP 20 | |
Whirlwind NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The target is blown away and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
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The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
The user slaps down the target’s held item, preventing that item from being used in the battle.
| Open calc with this move |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user bites the target with toxic fangs. It may also leave the target badly poisoned.
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
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The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.
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A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
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The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
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The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
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Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
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Unsanitary sludge is hurled at the target. It may also poison the target.
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
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While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.
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The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
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