Pokédex / Scarlet / Violet / Raichu-Alola

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Mouse Pokémon

From Gen 8
It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland.
Doubles the Pokémon's Speed stat on Electric Terrain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Psychic PsychicSpecial | Scarlet / Violet | 0 | TM120 | — | — | — | Power 90Acc 100PP 10 The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | Open calc with this move |
Agility PsychicStatus | Scarlet / Violet | 1 | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Charm FairyStatus | Scarlet / Violet | 1 | TM02 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Discharge ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | Open calc with this move |
Electro Ball ElectricSpecial | Scarlet / Violet | 1 | TM72 | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | Open calc with this move |
Feint NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 30Acc 100PP 10 | |
Growl NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Iron Tail SteelPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 100Acc 75PP 15 | |
Light Screen PsychicStatus | Scarlet / Violet | 1 | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Nasty Plot DarkStatus | Scarlet / Violet | 1 | TM140 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | Open calc with this move |
Nuzzle ElectricPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 20Acc 100PP 20 | |
Play Nice NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 20 The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | Open calc with this move |
Quick Attack NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Spark ElectricPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 65Acc 100PP 20 | |
Sweet Kiss FairyStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 75PP 10 The user kisses the target with a sweet, angelic cuteness that causes confusion. | Open calc with this move |
Tail Whip NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | Open calc with this move |
Thunder ElectricSpecial | Scarlet / Violet | 1 | TM166 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Shock ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Thunder Wave ElectricStatus | Scarlet / Violet | 1 | TM82 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Scarlet / Violet | 5 | TM126 | — | — | — | Power 90Acc 100PP 15 | |
Alluring Voice FairySpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Scarlet / Violet | — | TM58 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Scarlet / Violet | — | TM129 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge ElectricStatus | Scarlet / Violet | — | TM173 | — | — | — | PP 20 The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | Open calc with this move |
Charge Beam ElectricSpecial | Scarlet / Violet | — | TM23 | — | — | — | Power 50Acc 90PP 10 | |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Draining Kiss FairySpecial | Scarlet / Violet | — | TM37 | — | — | — | Power 50Acc 100PP 10 | |
Eerie Impulse ElectricStatus | Scarlet / Violet | — | TM96 | — | — | — | Acc 100PP 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | Open calc with this move |
Electric Terrain ElectricStatus | Scarlet / Violet | — | TM136 | — | — | — | PP 10 The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | Open calc with this move |
Electroweb ElectricSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 55Acc 95PP 15 | |
Encore NormalStatus | Scarlet / Violet | — | TM122 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Expanding Force PsychicSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Scarlet / Violet | — | TM158 | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Scarlet / Violet | — | TM81 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Knock Off DarkPhysical | Scarlet / Violet | — | TM181 | — | — | — | Power 65Acc 100PP 20 | |
Play Rough FairyPhysical | Scarlet / Violet | — | TM127 | — | — | — | Power 90Acc 90PP 10 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic Noise PsychicSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 75Acc 100PP 10 | |
Psychic Terrain PsychicStatus | Scarlet / Violet | — | TM138 | — | — | — | PP 10 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Open calc with this move |
Psyshock PsychicSpecial | Scarlet / Violet | — | TM54 | — | — | — | Power 80Acc 100PP 10 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Skill Swap PsychicStatus | Scarlet / Violet | — | TM98 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Stored Power PsychicSpecial | Scarlet / Violet | — | TM41 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Scarlet / Violet | — | TM123 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Punch ElectricPhysical | Scarlet / Violet | — | TM68 | — | — | — | Power 75Acc 100PP 15 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
Upper Hand FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 65Acc 100PP 15 | |
Volt Switch ElectricSpecial | Scarlet / Violet | — | TM48 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Scarlet / Violet | — | TM147 | — | — | — | Power 90Acc 100PP 15 |
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The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
| Open calc with this move |
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
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The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
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The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
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The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
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The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
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The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
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The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
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The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
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The user attacks by playing rough with the target. This may also lower the target's Attack stat.
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The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
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The user materializes an odd psychic wave to attack the target. This move deals physical damage.
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The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The target is attacked with an electrified punch. This may also leave the target with paralysis.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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