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Mouse Pokémon

From Gen 8
It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland.
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Thunder Punch ElectricPhysical | Scarlet / Violet | 0 | TM68 | — | — | — | Power 75Acc 100PP 15 The target is attacked with an electrified punch. This may also leave the target with paralysis. | Open calc with this move |
Agility PsychicStatus | Scarlet / Violet | 1 | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Charm FairyStatus | Scarlet / Violet | 1 | TM02 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Discharge ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | Open calc with this move |
Electro Ball ElectricSpecial | Scarlet / Violet | 1 | TM72 | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | Open calc with this move |
Feint NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 30Acc 100PP 10 | |
Growl NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Iron Tail SteelPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 100Acc 75PP 15 | |
Light Screen PsychicStatus | Scarlet / Violet | 1 | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Nasty Plot DarkStatus | Scarlet / Violet | 1 | TM140 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | Open calc with this move |
Nuzzle ElectricPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 20Acc 100PP 20 | |
Play Nice NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 20 The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | Open calc with this move |
Quick Attack NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Spark ElectricPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 65Acc 100PP 20 | |
Sweet Kiss FairyStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 75PP 10 The user kisses the target with a sweet, angelic cuteness that causes confusion. | Open calc with this move |
Tail Whip NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | Open calc with this move |
Thunder ElectricSpecial | Scarlet / Violet | 1 | TM166 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Shock ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Thunder Wave ElectricStatus | Scarlet / Violet | 1 | TM82 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Scarlet / Violet | 5 | TM126 | — | — | — | Power 90Acc 100PP 15 | |
Alluring Voice FairySpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Scarlet / Violet | — | TM58 | — | — | — | Power 75Acc 100PP 15 | |
Charge ElectricStatus | Scarlet / Violet | — | TM173 | — | — | — | PP 20 The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | Open calc with this move |
Charge Beam ElectricSpecial | Scarlet / Violet | — | TM23 | — | — | — | Power 50Acc 90PP 10 | |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Disarming Voice FairySpecial | Scarlet / Violet | — | TM19 | — | — | — | Power 40PP 15 Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Open calc with this move |
Draining Kiss FairySpecial | Scarlet / Violet | — | TM37 | — | — | — | Power 50Acc 100PP 10 | |
Eerie Impulse ElectricStatus | Scarlet / Violet | — | TM96 | — | — | — | Acc 100PP 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | Open calc with this move |
Electric Terrain ElectricStatus | Scarlet / Violet | — | TM136 | — | — | — | PP 10 The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | Open calc with this move |
Electroweb ElectricSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 55Acc 95PP 15 | |
Encore NormalStatus | Scarlet / Violet | — | TM122 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Scarlet / Violet | — | TM158 | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Scarlet / Violet | — | TM81 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Knock Off DarkPhysical | Scarlet / Violet | — | TM181 | — | — | — | Power 65Acc 100PP 20 | |
Play Rough FairyPhysical | Scarlet / Violet | — | TM127 | — | — | — | Power 90Acc 90PP 10 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Scarlet / Violet | — | TM123 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
Upper Hand FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 65Acc 100PP 15 | |
Volt Switch ElectricSpecial | Scarlet / Violet | — | TM48 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Scarlet / Violet | — | TM147 | — | — | — | Power 90Acc 100PP 15 |
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The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
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This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
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The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
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The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
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The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
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The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
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The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
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The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
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The user attacks by playing rough with the target. This may also lower the target's Attack stat.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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