Pokédex / Sun / Moon / Ninetales

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Fox Pokémon

According to an enduring legend, nine noble saints were united and reincarnated as this Pokémon.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Turns the sunlight harsh when the Pokémon enters a battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confuse Ray GhostStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Flamethrower FireSpecial | Sun / Moon | 1 | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Imprison PsychicStatus | Sun / Moon | 1 | — | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Nasty Plot DarkStatus | Sun / Moon | 1 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Quick Attack NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Safeguard NormalStatus | Sun / Moon | 1 | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | Sun / Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Sun / Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Sun / Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Energy Ball GrassSpecial | Sun / Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sun / Moon | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flame Charge FirePhysical | Sun / Moon | — | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Sun / Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Sun / Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Overheat FireSpecial | Sun / Moon | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Payback DarkPhysical | Sun / Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Sun / Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psyshock PsychicSpecial | Sun / Moon | — | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Sun / Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Sun / Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Will-O-Wisp FireStatus | Sun / Moon | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
| Open calc with this move |
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |