Pokédex / Sword / Shield / Zigzagoon-Galar

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Tiny Raccoon Pokémon

Zigzagoon that adapted to regions outside Galar acquired this appearance. If you’ve lost something, this Pokémon can likely find it.
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
Boosts the Speed stat if the Pokémon has a status condition.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Sand Attack GroundStatus | Sword / Shield | 3 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target's face, reducing the target's accuracy. | Open calc with this move |
Lick GhostPhysical | Sword / Shield | 6 | — | — | — | — | Power 30Acc 100PP 30 | |
Snarl DarkSpecial | Sword / Shield | 9 | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Headbutt NormalPhysical | Sword / Shield | 12 | — | — | — | — | Power 70Acc 100PP 15 | |
Baby-Doll Eyes FairyStatus | Sword / Shield | 15 | — | — | — | — | Acc 100PP 30 The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats. | Open calc with this move |
Pin Missile BugPhysical | Sword / Shield | 18 | TM07 | — | — | — | Power 25Acc 95PP 20 | |
Rest PsychicStatus | Sword / Shield | 21 | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 24 | — | — | — | — | Power 90Acc 85PP 20 | |
Scary Face NormalStatus | Sword / Shield | 27 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Counter FightingPhysical | Sword / Shield | 30 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | 33 | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Double-Edge NormalPhysical | Sword / Shield | 36 | — | — | — | — | Power 120Acc 100PP 15 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sword / Shield | — | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fake Tears DarkStatus | Sword / Shield | — | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Gunk Shot PoisonPhysical | Sword / Shield | — | TR73 | — | — | — | Power 120Acc 80PP 5 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Mud Shot GroundSpecial | Sword / Shield | — | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Retaliate NormalPhysical | Sword / Shield | — | TM79 | — | — | — | Power 70Acc 100PP 5 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Whirlpool WaterSpecial | Sword / Shield | — | TM36 | — | — | — | Power 35Acc 85PP 15 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Knock Off DarkPhysical | Sword / Shield | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Parting Shot DarkStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | Open calc with this move |
Quick Guard FightingStatus | Sword / Shield | — | — | ✓ | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Lash Out DarkPhysical | Sword / Shield | — | — | — | ✓ | — | Power 75Acc 100PP 5 |
A physical attack in which the user charges and slams into the target with its whole body.
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The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user burrows into the ground, then attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user traps the target in a violent swirling whirlpool for four to five turns.
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The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
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The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
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