Pokédex / Sword / Shield / Weezing

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Poison Gas Pokémon

It can’t suck in air quite as well as a Galarian Weezing, but the toxins it creates are more potent than those of its counterpart.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon’s Abilities will be nullified or will not be triggered.
By releasing stench when attacking, this Pokémon may cause the target to flinch.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Double Hit NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 35Acc 90PP 10 The user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent. | Open calc with this move |
Heat Wave FireSpecial | Sword / Shield | 1 | TR36 | — | — | — | Power 95Acc 90PP 10 | |
Poison Gas PoisonStatus | Sword / Shield | 1 | — | — | — | — | Acc 90PP 40 The user sprays a cloud of toxic gas that poisons the target. | Open calc with this move |
Smog PoisonSpecial | Sword / Shield | 1 | — | — | — | — | Power 30Acc 70PP 20 | |
Smokescreen NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 20 The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Clear Smog PoisonSpecial | Sword / Shield | 12 | — | — | — | — | Power 50PP 15 The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | Open calc with this move |
Assurance DarkPhysical | Sword / Shield | 16 | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Sludge PoisonSpecial | Sword / Shield | 20 | — | — | — | — | Power 65Acc 100PP 20 | |
Haze IceStatus | Sword / Shield | 24 | — | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | 28 | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Sludge Bomb PoisonSpecial | Sword / Shield | 32 | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Toxic PoisonStatus | Sword / Shield | 38 | — | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Belch PoisonSpecial | Sword / Shield | 44 | — | — | — | — | Power 120Acc 90PP 10 | |
Explosion NormalPhysical | Sword / Shield | 50 | — | — | — | — | Power 250Acc 100PP 5 | |
Memento DarkStatus | Sword / Shield | 56 | — | — | — | — | Acc 100PP 10 The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Destiny Bond GhostStatus | Sword / Shield | 62 | — | — | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sword / Shield | — | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Sword / Shield | — | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Wave PoisonSpecial | Sword / Shield | — | TR78 | — | — | — | Power 95Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Toxic Spikes PoisonStatus | Sword / Shield | — | TR54 | — | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Venom Drench PoisonStatus | Sword / Shield | — | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
Venoshock PoisonSpecial | Sword / Shield | — | TM74 | — | — | — | Power 65Acc 100PP 10 | |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Corrosive Gas PoisonStatus | Sword / Shield | — | — | — | ✓ | — | Acc 100PP 40 The user surrounds everything around it with highly acidic gas and melts away items they hold. | Open calc with this move |
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
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The target is attacked with a discharge of filthy gases. This may also poison the target.
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A physical attack in which the user charges and slams into the target with its whole body.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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Unsanitary sludge is hurled at the target. This may also poison the target.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.
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