Pokédex / Sword / Shield / Charmander

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Lizard Pokémon

From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
Powers up Fire-type moves when the Pokémon’s HP is low.
Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Scratch NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Ember FireSpecial | Sword / Shield | 4 | — | — | — | — | Power 40Acc 100PP 25 | |
Smokescreen NormalStatus | Sword / Shield | 8 | — | — | — | — | Acc 100PP 20 The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | Open calc with this move |
Dragon Breath DragonSpecial | Sword / Shield | 12 | — | — | — | — | Power 60Acc 100PP 20 | |
Fire Fang FirePhysical | Sword / Shield | 17 | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Slash NormalPhysical | Sword / Shield | 20 | — | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | Sword / Shield | 24 | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | 28 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Fire Spin FireSpecial | Sword / Shield | 32 | TM13 | — | — | — | Power 35Acc 85PP 15 | |
Inferno FireSpecial | Sword / Shield | 36 | — | — | — | — | Power 100Acc 50PP 5 | |
Flare Blitz FirePhysical | Sword / Shield | 40 | TR55 | — | — | — | Power 120Acc 100PP 15 | |
Acrobatics FlyingPhysical | Sword / Shield | — | TM78 | — | — | — | Power 55Acc 100PP 15 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Beat Up DarkPhysical | Sword / Shield | — | TM37 | — | — | — | Acc 100PP 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Open calc with this move |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Crunch DarkPhysical | Sword / Shield | — | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Dragon Claw DragonPhysical | Sword / Shield | — | TR47 | — | — | — | Power 80Acc 100PP 15 | |
Dragon Dance DragonStatus | Sword / Shield | — | TR51 | — | — | — | PP 20 The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | Open calc with this move |
Dragon Pulse DragonSpecial | Sword / Shield | — | TR62 | — | — | — | Power 85Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
False Swipe NormalPhysical | Sword / Shield | — | TM94 | — | — | — | Power 40Acc 100PP 40 | |
Fire Blast FireSpecial | Sword / Shield | — | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Fire Punch FirePhysical | Sword / Shield | — | TM03 | — | — | — | Power 75Acc 100PP 15 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Heat Wave FireSpecial | Sword / Shield | — | TR36 | — | — | — | Power 95Acc 90PP 10 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Outrage DragonPhysical | Sword / Shield | — | TR24 | — | — | — | Power 120Acc 100PP 10 | |
Overheat FireSpecial | Sword / Shield | — | TR43 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Thunder Punch ElectricPhysical | Sword / Shield | — | TM05 | — | — | — | Power 75Acc 100PP 15 | |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Ancient Power RockSpecial | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Belly Drum NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP. | Open calc with this move |
Bite DarkPhysical | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Counter FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Dragon Rush DragonPhysical | Sword / Shield | — | — | ✓ | — | — | Power 100Acc 75PP 10 | |
Dragon Tail DragonPhysical | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 90PP 10 | |
Metal Claw SteelPhysical | Sword / Shield | — | — | ✓ | — | — | Power 50Acc 95PP 35 | |
Wing Attack FlyingPhysical | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 35 | |
Fire Pledge FireSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 |
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Hard, pointed, sharp claws rake the target to inflict damage.
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The target is attacked with small flames. This may also leave the target with a burn.
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
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The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
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The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
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The user cloaks itself in fire and charges the target to inflict damage. This also damages the user and may leave the target with a burn.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user burrows into the ground, then attacks on the next turn.
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The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
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The target is attacked with a shock wave generated by the user's gaping mouth. This attack never misses.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The target is attacked by a kick launched with muscle-packed power.
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The target is slugged by a punch thrown with muscle-packed power.
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The user attacks by going on a rampage, then becomes fixated on using this move.
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The user attacks the target at full power. The recoil from this move lowers the user’s offensive stats.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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This attack move varies in power and type depending on the weather.
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The user attacks with a primeval power. This may also raise the user's offensive and defensive stats.
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The user bites the target with viciously sharp fangs to inflict damage.
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The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
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The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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The target is raked with steel claws. This may also raise the user's Attack stat.
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The target is struck with large, imposing wings spread wide to inflict damage.
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A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
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