Pokédex / Sword / Shield / Reuniclus

Poke Project
LOADING
Setting the field…
Multiplying Pokémon

It’s said that drinking the liquid surrounding Reuniclus grants wisdom. Problem is, the liquid is highly toxic to anything besides Reuniclus itself.
Protects the Pokémon from things like sand, hail, and powder.
The Pokémon only takes damage from attacks.
Restores a little HP when withdrawn from battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Sword / Shield | 1 | — | — | — | — | Power 50Acc 100PP 25 The target is hit with a weak telekinetic force to inflict damage. | Open calc with this move |
Endeavor NormalPhysical | Sword / Shield | 1 | — | — | — | — | Acc 100PP 5 This attack move cuts down the target's HP to equal the user's HP. | Open calc with this move |
Hammer Arm FightingPhysical | Sword / Shield | 1 | — | — | — | — | Power 100Acc 90PP 10 | |
Protect NormalStatus | Sword / Shield | 1 | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Recover NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 5 The user regenerates its cells to restore its own HP. | Open calc with this move |
Psybeam PsychicSpecial | Sword / Shield | 12 | — | — | — | — | Power 65Acc 100PP 20 | |
Charm FairyStatus | Sword / Shield | 16 | TM29 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Psyshock PsychicSpecial | Sword / Shield | 20 | TR25 | — | — | — | Power 80Acc 100PP 10 | |
Light Screen PsychicStatus | Sword / Shield | 24 | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Reflect PsychicStatus | Sword / Shield | 24 | TM18 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Ally Switch PsychicStatus | Sword / Shield | 28 | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Pain Split NormalStatus | Sword / Shield | 35 | — | — | — | — | PP 20 The user adds its HP to the target's HP, then equally shares the combined HP with the target. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | 40 | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Skill Swap PsychicStatus | Sword / Shield | 48 | TR40 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Future Sight PsychicSpecial | Sword / Shield | 56 | TR34 | — | — | — | Power 120Acc 100PP 10 | |
Wonder Room PsychicStatus | Sword / Shield | 64 | TM71 | — | — | — | PP 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Drain Punch FightingPhysical | Sword / Shield | — | TM63 | — | — | — | Power 75Acc 100PP 10 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Punch FirePhysical | Sword / Shield | — | TM03 | — | — | — | Power 75Acc 100PP 15 | |
Flash Cannon SteelSpecial | Sword / Shield | — | TR70 | — | — | — | Power 80Acc 100PP 10 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Guard Swap PsychicStatus | Sword / Shield | — | TM61 | — | — | — | PP 10 The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Open calc with this move |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Ice Punch IcePhysical | Sword / Shield | — | TM04 | — | — | — | Power 75Acc 100PP 15 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Iron Defense SteelStatus | Sword / Shield | — | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Power Swap PsychicStatus | Sword / Shield | — | TM60 | — | — | — | PP 10 The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Open calc with this move |
Psychic Terrain PsychicStatus | Sword / Shield | — | TM91 | — | — | — | PP 10 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stored Power PsychicSpecial | Sword / Shield | — | TR82 | — | — | — | Power 20Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Superpower FightingPhysical | Sword / Shield | — | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Punch ElectricPhysical | Sword / Shield | — | TM05 | — | — | — | Power 75Acc 100PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Trick Room PsychicStatus | Sword / Shield | — | TM70 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Zen Headbutt PsychicPhysical | Sword / Shield | — | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Expanding Force PsychicSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Steel Roller SteelPhysical | Sword / Shield | — | — | — | ✓ | — | Power 130Acc 100PP 5 |
—
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
| Open calc with this move |
The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
| Open calc with this move |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
The user attacks with an energy-draining punch that restores the user’s HP.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is punched with a fiery fist. This may also leave the target with a burn.
| Open calc with this move |
The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
| Open calc with this move |
The user charges at the target using every bit of its power.
| Open calc with this move |
The target is attacked with a powerful beam.
| Open calc with this move |
The target is punched with an icy fist. This may also leave the target with frostbite.
| Open calc with this move |
The target is slugged by a punch thrown with muscle-packed power.
| Open calc with this move |
Large boulders are hurled at the target to inflict damage.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
| Open calc with this move |
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
The target is punched with an electrified fist. This may also leave the target with paralysis.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target.
| Open calc with this move |
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
| Open calc with this move |
The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
| Open calc with this move |