Pokédex / Sword / Shield / Growlithe

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Puppy Pokémon

They patrol their territory in pairs. I believe the igneous rock components in the fur of this species are the result of volcanic activity in its habitat.
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. This may also leave the target with a burn. | Open calc with this move |
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Howl NormalStatus | Sword / Shield | 4 | — | — | — | — | PP 40 The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | Open calc with this move |
Bite DarkPhysical | Sword / Shield | 8 | — | — | — | — | Power 60Acc 100PP 25 | |
Flame Wheel FirePhysical | Sword / Shield | 12 | — | — | — | — | Power 60Acc 100PP 25 | |
Helping Hand NormalStatus | Sword / Shield | 16 | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Agility PsychicStatus | Sword / Shield | 20 | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Fire Fang FirePhysical | Sword / Shield | 24 | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Retaliate NormalPhysical | Sword / Shield | 28 | TM79 | — | — | — | Power 70Acc 100PP 5 | |
Crunch DarkPhysical | Sword / Shield | 32 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Take Down NormalPhysical | Sword / Shield | 36 | — | — | — | — | Power 90Acc 85PP 20 | |
Flamethrower FireSpecial | Sword / Shield | 40 | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Roar NormalStatus | Sword / Shield | 44 | — | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Play Rough FairyPhysical | Sword / Shield | 48 | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Reversal FightingPhysical | Sword / Shield | 52 | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Flare Blitz FirePhysical | Sword / Shield | 56 | TR55 | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Close Combat FightingPhysical | Sword / Shield | — | TR53 | — | — | — | Power 120Acc 100PP 5 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sword / Shield | — | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Fire Spin FireSpecial | Sword / Shield | — | TM13 | — | — | — | Power 35Acc 85PP 15 | |
Heat Wave FireSpecial | Sword / Shield | — | TR36 | — | — | — | Power 95Acc 90PP 10 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Outrage DragonPhysical | Sword / Shield | — | TR24 | — | — | — | Power 120Acc 100PP 10 | |
Overheat FireSpecial | Sword / Shield | — | TR43 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic Fangs PsychicPhysical | Sword / Shield | — | TR97 | — | — | — | Power 85Acc 100PP 10 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Sword / Shield | — | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Wild Charge ElectricPhysical | Sword / Shield | — | TR86 | — | — | — | Power 90Acc 100PP 15 | |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Covet NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Double-Edge NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Double Kick FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 100PP 30 | |
Morning Sun NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Thrash NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 120Acc 100PP 10 |
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The user bites the target with viciously sharp fangs to inflict damage.
| Open calc with this move |
The user cloaks itself in flames and charges at the target to deal damage. This may also leave the target with a burn.
| Open calc with this move |
The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
| Open calc with this move |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
| Open calc with this move |
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user and may leave the target with a burn.
| Open calc with this move |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats.
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The user burrows into the ground, then attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks by going on a rampage, then becomes fixated on using this move.
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The user attacks the target at full power. The recoil from this move lowers the user’s offensive stats.
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The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis.
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The user endearingly approaches the target, then steals the target's held item.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The target is quickly kicked twice in succession using both feet.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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