Pokédex / Sword / Shield / Escavalier

Poke Project
LOADING
Setting the field…
Cavalry Pokémon

It charges its enemies, lances at the ready. An image of one of its duels is captured in a famous painting of Escavalier clashing with Sirfetch’d.
Powers up Bug-type moves when the Pokémon’s HP is low.
A hard shell protects the Pokémon from critical hits.
Protects the Pokémon from things like sand, hail, and powder.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Double-Edge NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 120Acc 100PP 15 A reckless, life-risking tackle in which the user rushes the target. This also damages the user. | Open calc with this move |
Endure NormalStatus | Sword / Shield | 1 | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Fell Stinger BugPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 100PP 25 | |
Flail NormalPhysical | Sword / Shield | 1 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Fury Cutter BugPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 95PP 20 | |
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Peck FlyingPhysical | Sword / Shield | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Quick Guard FightingStatus | Sword / Shield | 1 | — | — | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Scary Face NormalStatus | Sword / Shield | 1 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 90Acc 85PP 20 | |
False Swipe NormalPhysical | Sword / Shield | 12 | TM94 | — | — | — | Power 40Acc 100PP 40 | |
Acid Spray PoisonSpecial | Sword / Shield | 16 | — | — | — | — | Power 40Acc 100PP 20 | |
Headbutt NormalPhysical | Sword / Shield | 20 | — | — | — | — | Power 70Acc 100PP 15 | |
Reversal FightingPhysical | Sword / Shield | 24 | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Iron Defense SteelStatus | Sword / Shield | 28 | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
X-Scissor BugPhysical | Sword / Shield | 32 | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Swords Dance NormalStatus | Sword / Shield | 36 | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Iron Head SteelPhysical | Sword / Shield | 40 | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Bug Buzz BugSpecial | Sword / Shield | 44 | TR61 | — | — | — | Power 90Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | 48 | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Metal Burst SteelPhysical | Sword / Shield | 52 | — | — | — | — | Acc 100PP 10 The user retaliates with much greater force against the opponent that last inflicted damage on it. | Open calc with this move |
Agility PsychicStatus | Sword / Shield | — | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Close Combat FightingPhysical | Sword / Shield | — | TR53 | — | — | — | Power 120Acc 100PP 5 | |
Drill Run GroundPhysical | Sword / Shield | — | TR87 | — | — | — | Power 80Acc 95PP 10 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Giga Drain GrassSpecial | Sword / Shield | — | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Megahorn BugPhysical | Sword / Shield | — | TR28 | — | — | — | Power 120Acc 85PP 10 | |
Poison Jab PoisonPhysical | Sword / Shield | — | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Razor Shell WaterPhysical | Sword / Shield | — | TM83 | — | — | — | Power 75Acc 95PP 10 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Revenge FightingPhysical | Sword / Shield | — | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smart Strike SteelPhysical | Sword / Shield | — | TM96 | — | — | — | Power 70PP 10 The user stabs the target with a sharp horn. This attack never misses. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Steel Beam SteelSpecial | Sword / Shield | — | — | — | ✓ | — | Power 140Acc 95PP 5 |
When the user knocks out a target with this move, the user's Attack stat rises drastically.
| Open calc with this move |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
| Open calc with this move |
The target is jabbed with a sharply pointed beak or horn.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
| Open calc with this move |
The user spits fluid that works to melt the target. This may also lower the target’s defensive stats.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
The user slams the target with its steel-hard head.
| Open calc with this move |
The user vibrates to generate a damaging sound wave. This may also lower the target’s defensive stats.
| Open calc with this move |
The user charges at the target using every bit of its power.
| Open calc with this move |
The user swings its body around violently to inflict damage on everything in its vicinity.
| Open calc with this move |
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats.
| Open calc with this move |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
| Open calc with this move |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
| Open calc with this move |
The target is attacked with a powerful beam.
| Open calc with this move |
Using its tough and impressive horn, the user rams into the target to inflict damage.
| Open calc with this move |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
| Open calc with this move |
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
| Open calc with this move |
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user fires a beam of steel that it collected from its entire body. This also damages the user.
| Open calc with this move |