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Cavalry Pokémon

These Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body.
Powers up Bug-type moves when the Pokémon is in trouble.
Protects the Pokémon from critical hits.
Protects the Pokémon from things like sand, hail, and powder.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Double-Edge NormalPhysical | X / Y | 1 | — | — | — | — | Power 120Acc 100PP 15 A reckless, life-risking tackle. This also damages the user quite a lot. | Open calc with this move |
Fell Stinger BugPhysical | X / Y | 1 | — | — | — | — | Power 50Acc 100PP 25 | |
Leer NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Peck FlyingPhysical | X / Y | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Quick Guard FightingStatus | X / Y | 1 | — | — | — | — | PP 15 The user protects itself and its allies from priority moves. | Open calc with this move |
Twineedle BugPhysical | X / Y | 1 | — | — | — | — | Power 25Acc 100PP 20 | |
Fury Attack NormalPhysical | X / Y | 16 | — | — | — | — | Power 15Acc 85PP 20 | |
Headbutt NormalPhysical | X / Y | 20 | — | — | — | — | Power 70Acc 100PP 15 | |
False Swipe NormalPhysical | X / Y | 25 | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Bug Buzz BugSpecial | X / Y | 28 | — | — | — | — | Power 90Acc 100PP 10 | |
Slash NormalPhysical | X / Y | 32 | — | — | — | — | Power 70Acc 100PP 20 | |
Iron Head SteelPhysical | X / Y | 37 | — | — | — | — | Power 80Acc 100PP 15 | |
Iron Defense SteelStatus | X / Y | 40 | — | — | — | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
X-Scissor BugPhysical | X / Y | 44 | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Reversal FightingPhysical | X / Y | 49 | — | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Swords Dance NormalStatus | X / Y | 52 | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | 56 | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | X / Y | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Energy Ball GrassSpecial | X / Y | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Focus Blast FightingSpecial | X / Y | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Infestation BugSpecial | X / Y | — | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Poison Jab PoisonPhysical | X / Y | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Struggle Bug BugSpecial | X / Y | — | TM76 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
When the user knocks out a target with this move, the user’s Attack stat rises sharply.
| Open calc with this move |
The target is jabbed with a sharply pointed beak or horn.
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The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
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The target is jabbed repeatedly with a horn or beak two to five times in a row.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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The target is cut with a scythe or claw. This can also be used to cut down thin trees.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The target is infested and attacked for four to five turns. The target can’t flee during this time.
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
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The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
| Open calc with this move |