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Rock Snake Pokémon

This chain of immense stones resembles a giant serpent. Tremors shake the earth above as it burrows deep beneath the ground, feeding on boulders as it goes.
Protects the Pokémon from recoil damage.
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bind NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 15Acc 85PP 20 Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | Open calc with this move |
Harden NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Rock Throw RockPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 90PP 15 | |
Rollout RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Smack Down RockPhysical | Sword / Shield | 4 | — | — | — | — | Power 50Acc 100PP 15 | |
Rock Polish RockStatus | Sword / Shield | 8 | — | — | — | — | PP 20 The user polishes its body to reduce drag. This sharply raises the Speed stat. | Open calc with this move |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Dragon Breath DragonSpecial | Sword / Shield | 12 | — | — | — | — | Power 60Acc 100PP 20 | |
Curse GhostStatus | Sword / Shield | 16 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | 20 | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Screech NormalStatus | Sword / Shield | 24 | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Stealth Rock RockStatus | Sword / Shield | 32 | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Sand Tomb GroundPhysical | Sword / Shield | 28 | TM49 | — | — | — | Power 35Acc 85PP 15 | |
High Horsepower GroundPhysical | Sword / Shield | — | TR94 | — | — | — | Power 95Acc 95PP 10 | |
Slam NormalPhysical | Sword / Shield | 36 | — | — | — | — | Power 80Acc 75PP 20 | |
Sandstorm RockStatus | Sword / Shield | 40 | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Iron Tail SteelPhysical | Sword / Shield | 48 | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Dig GroundPhysical | Sword / Shield | 44 | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Stone Edge RockPhysical | Sword / Shield | 52 | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Double-Edge NormalPhysical | Sword / Shield | 56 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Breaking Swipe DragonPhysical | Sword / Shield | — | TM99 | — | — | — | Power 60Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Dragon Dance DragonStatus | Sword / Shield | — | TR51 | — | — | — | PP 20 The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | Open calc with this move |
Dragon Pulse DragonSpecial | Sword / Shield | — | TR62 | — | — | — | Power 85Acc 100PP 10 | |
Drill Run GroundPhysical | Sword / Shield | — | TR87 | — | — | — | Power 80Acc 95PP 10 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Sword / Shield | — | TR70 | — | — | — | Power 80Acc 100PP 10 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Heavy Slam SteelPhysical | Sword / Shield | — | TR79 | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Iron Head SteelPhysical | Sword / Shield | — | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Blast RockPhysical | Sword / Shield | — | TM54 | — | — | — | Power 25Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | — | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Block NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 5 The user blocks the target's way with arms spread wide to prevent escape. | Open calc with this move |
Defense Curl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Dragon Tail DragonPhysical | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 90PP 10 | |
Flail NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Head Smash RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 150Acc 80PP 5 | |
Wide Guard RockStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 The user and its allies are protected from wide-ranging attacks for one turn. | Open calc with this move |
Meteor Beam RockSpecial | Sword / Shield | — | — | — | ✓ | — | Power 120Acc 90PP 10 | |
Scorching Sands GroundSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 10 |
The user picks up and throws a small rock at the target to attack.
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
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Large boulders are hurled at the target to inflict damage.
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The user traps the target inside a harshly raging sandstorm for four to five turns.
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The user fiercely attacks the target using its entire body.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user burrows into the ground, then attacks on the next turn.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The target is attacked with a shock wave generated by the user's gaping mouth. This attack never misses.
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The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
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The user slams the target with its steel-hard head.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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The user attacks the target with a hazardous, full-power headbutt. This also damages the user.
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In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
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The user throws scorching sand at the target to attack. This may also leave the target with a burn.
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