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Darkness Pokémon

Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.
Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.
The Pokémon moves after all other Pokémon do.
Gives priority to a status move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Scratch NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Foresight NormalStatus | Ultra Sun / Ultra Moon | 4 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Night Shade GhostSpecial | Ultra Sun / Ultra Moon | 6 | — | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | Open calc with this move |
Astonish GhostPhysical | Ultra Sun / Ultra Moon | 9 | — | — | — | — | Power 30Acc 100PP 15 | |
Fury Swipes NormalPhysical | Ultra Sun / Ultra Moon | 11 | — | — | — | — | Power 18Acc 80PP 15 | |
Detect FightingStatus | Ultra Sun / Ultra Moon | 14 | — | — | — | — | PP 5 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Shadow Sneak GhostPhysical | Ultra Sun / Ultra Moon | 16 | — | — | — | — | Power 40Acc 100PP 30 | |
Feint Attack DarkPhysical | Ultra Sun / Ultra Moon | 19 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Fake Out NormalPhysical | Ultra Sun / Ultra Moon | 21 | — | — | — | — | Power 40Acc 100PP 10 | |
Punishment DarkPhysical | Ultra Sun / Ultra Moon | 24 | — | — | — | — | Acc 100PP 5 The more the target has powered up with stat changes, the greater the move’s power. | Open calc with this move |
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | 26 | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Shadow Claw GhostPhysical | Ultra Sun / Ultra Moon | 29 | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Confuse Ray GhostStatus | Ultra Sun / Ultra Moon | 31 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | 34 | — | — | ✓ | — | Power 80Acc 90PP 15 | |
Power Gem RockSpecial | Ultra Sun / Ultra Moon | 36 | — | — | — | — | Power 80Acc 100PP 20 | |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | 39 | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Foul Play DarkPhysical | Ultra Sun / Ultra Moon | 41 | — | — | ✓ | — | Power 95Acc 100PP 15 | |
Quash DarkStatus | Ultra Sun / Ultra Moon | 44 | TM60 | — | — | — | Acc 100PP 15 The user suppresses the target and makes its move go last. | Open calc with this move |
Mean Look NormalStatus | Ultra Sun / Ultra Moon | 46 | — | ✓ | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Ultra Sun / Ultra Moon | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Ultra Sun / Ultra Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Dazzling Gleam FairySpecial | Ultra Sun / Ultra Moon | — | TM99 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Ultra Sun / Ultra Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Embargo DarkStatus | Ultra Sun / Ultra Moon | — | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | Open calc with this move |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Ultra Sun / Ultra Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Ultra Sun / Ultra Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Ultra Sun / Ultra Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Psychic PsychicSpecial | Ultra Sun / Ultra Moon | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Ultra Sun / Ultra Moon | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Ultra Sun / Ultra Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Will-O-Wisp FireStatus | Ultra Sun / Ultra Moon | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Captivate NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | Open calc with this move |
Feint NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Flatter DarkStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. | Open calc with this move |
Imprison PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Metal Burst SteelPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 10 The user retaliates with much greater force against the opponent that last inflicted damage on it. | Open calc with this move |
Moonlight FairyStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Nasty Plot DarkStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Recover NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 5 Restoring its own cells, the user restores its own HP by half of its max HP. | Open calc with this move |
Sucker Punch DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 70Acc 100PP 5 | |
Trick PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Ally Switch PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Fire Punch FirePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Gravity PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 5 Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. | Open calc with this move |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Low Kick FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | Open calc with this move |
Magic Coat PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Open calc with this move |
Pain Split NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | Open calc with this move |
Role Play PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user mimics the target completely, copying the target’s natural Ability. | Open calc with this move |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Signal Beam BugSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snatch DarkStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Spite GhostStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Telekinesis PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user makes the target float with its psychic power. The target is easier to hit for three turns. | Open calc with this move |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Wonder Room PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Hard, pointed, sharp claws rake the target to inflict damage.
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The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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The user extends its shadow and attacks the target from behind. This move always goes first.
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This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
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The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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The user attacks with a ray of light that sparkles as if it were made of gemstones.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user damages opposing Pokémon by emitting a powerful flash.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A unique attack that varies in type depending on the Pokémon using it.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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This attack hits a target using Protect. This also lifts the effects of the move.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The target is punched with an icy fist. This may also leave the target frozen.
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The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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The user attacks with a sinister beam of light. This may also confuse the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user attacks the target with a pulsing blast of water. This may also confuse the target.
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