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Emanation Pokémon

It uses waves called auras to communicate with others of its kind. It doesn’t make any noise during this time, so its enemies can’t detect it.
The Pokémon’s determination boosts the Speed stat each time the Pokémon flinches.
The Pokémon’s intensely focused, and that protects the Pokémon from flinching.
Gives priority to a status move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Endure NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Foresight NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Quick Attack NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Counter FightingPhysical | Ultra Sun / Ultra Moon | 6 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Feint NormalPhysical | Ultra Sun / Ultra Moon | 11 | — | — | — | — | Power 30Acc 100PP 10 | |
Force Palm FightingPhysical | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Power 60Acc 100PP 10 | |
Copycat NormalStatus | Ultra Sun / Ultra Moon | 19 | — | — | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Screech NormalStatus | Ultra Sun / Ultra Moon | 24 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Reversal FightingPhysical | Ultra Sun / Ultra Moon | 29 | — | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Nasty Plot DarkStatus | Ultra Sun / Ultra Moon | 47 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Final Gambit FightingSpecial | Ultra Sun / Ultra Moon | 50 | — | — | — | — | Acc 100PP 5 The user risks everything to attack its target. The user faints but does damage equal to its HP. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Ultra Sun / Ultra Moon | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Ultra Sun / Ultra Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Ultra Sun / Ultra Moon | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Ultra Sun / Ultra Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Ultra Sun / Ultra Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | Ultra Sun / Ultra Moon | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Ultra Sun / Ultra Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Ultra Sun / Ultra Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Agility PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Bite DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Blaze Kick FirePhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 85Acc 90PP 10 | |
Bullet Punch SteelPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Circle Throw FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 90PP 10 | |
Cross Chop FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 100Acc 80PP 5 | |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Detect FightingStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 5 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Follow Me NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user draws attention to itself, making all targets take aim only at the user. | Open calc with this move |
High Jump Kick FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 130Acc 90PP 10 | |
Iron Defense SteelStatus | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Low Kick FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | Open calc with this move |
Meteor Mash SteelPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 90Acc 90PP 10 | |
Mind Reader NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 5 The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | Open calc with this move |
Sky Uppercut FightingPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 85Acc 90PP 15 | |
Vacuum Wave FightingSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Drain Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Dual Chop DragonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 40Acc 90PP 15 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Helping Hand NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user assists an ally by boosting the power of that ally’s attack. | Open calc with this move |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Laser Focus NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Magnet Rise ElectricStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Role Play PsychicStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user mimics the target completely, copying the target’s natural Ability. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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This attack hits a target using Protect. This also lifts the effects of the move.
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The target is attacked with a shock wave. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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A unique attack that varies in type depending on the Pokémon using it.
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The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
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The user strikes the target with tough punches as fast as bullets. This move always goes first.
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The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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The user delivers a double chop with its forearms crossed. Critical hits land more easily.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
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The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.
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The user attacks the target with an uppercut thrown skyward with force.
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
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An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The target is punched with an icy fist. This may also leave the target frozen.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
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