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Emanation Pokémon

It uses the shapes of auras, which change according to emotion, to communicate with others.
Raises Speed each time the Pokémon flinches.
The Pokémon is protected from flinching.
Gives priority to a status move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Endure NormalStatus | Black / White | 1 | — | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Foresight NormalStatus | Black / White | 1 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Quick Attack NormalPhysical | Black / White | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Counter FightingPhysical | Black / White | 6 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Feint NormalPhysical | Black / White | 15 | — | — | — | — | Power 30Acc 100PP 10 | |
Force Palm FightingPhysical | Black / White | 11 | — | — | — | — | Power 60Acc 100PP 10 | |
Copycat NormalStatus | Black / White | 29 | — | — | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Reversal FightingPhysical | Black / White | 19 | — | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Screech NormalStatus | Black / White | 24 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly reduces the target’s Defense stat. | Open calc with this move |
Nasty Plot DarkStatus | Black / White | 47 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Open calc with this move |
Final Gambit FightingSpecial | Black / White | 55 | — | — | — | — | Acc 100PP 5 The user risks everything to attack its target. The user faints but does damage equal to the user’s HP. | Open calc with this move |
Attract NormalStatus | Black / White | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Black / White | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Black / White | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Open calc with this move |
Bulldoze GroundPhysical | Black / White | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Black / White | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black / White | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | Black / White | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Black / White | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Black / White | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Black / White | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Black / White | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Black / White | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Low Sweep FightingPhysical | Black / White | — | TM47 | — | — | — | Power 65Acc 100PP 20 | |
Payback DarkPhysical | Black / White | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Black / White | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Black / White | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Black / White | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | Black / White | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black / White | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black / White | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Black / White | — | TM05 | — | — | — | PP 20 The target is scared off and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Rock Slide RockPhysical | Black / White | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Black / White | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Black / White | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Black / White | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | Black / White | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Strength NormalPhysical | Black / White | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black / White | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black / White | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black / White | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Black / White | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Black / White | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Black / White | — | TM83 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Agility PsychicStatus | Black / White | — | — | ✓ | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Bite DarkPhysical | Black / White | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Blaze Kick FirePhysical | Black / White | — | — | ✓ | — | — | Power 85Acc 90PP 10 | |
Bullet Punch SteelPhysical | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Circle Throw FightingPhysical | Black / White | — | — | ✓ | — | — | Power 60Acc 90PP 10 | |
Cross Chop FightingPhysical | Black / White | — | — | ✓ | — | — | Power 100Acc 80PP 5 | |
Crunch DarkPhysical | Black / White | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Detect FightingStatus | Black / White | — | — | ✓ | — | — | PP 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Follow Me NormalStatus | Black / White | — | — | ✓ | — | — | PP 20 The user draws attention to itself, making all targets take aim only at the user. | Open calc with this move |
High Jump Kick FightingPhysical | Black / White | — | — | ✓ | — | — | Power 130Acc 90PP 10 | |
Iron Defense SteelStatus | Black / White | — | — | ✓ | — | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Low Kick FightingPhysical | Black / White | — | — | ✓ | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | Open calc with this move |
Mind Reader NormalStatus | Black / White | — | — | ✓ | — | — | PP 5 The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | Open calc with this move |
Sky Uppercut FightingPhysical | Black / White | — | — | ✓ | — | — | Power 85Acc 90PP 15 | |
Vacuum Wave FightingSpecial | Black / White | — | — | ✓ | — | — | Power 40Acc 100PP 30 |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
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The target is attacked with a shock wave. It may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user sets off an earthquake that strikes those around it.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The user attacks the target’s legs swiftly, reducing the target’s Speed stat.
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If the user moves after the target, this attack’s power will be doubled.
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The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
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The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
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Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
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The target is bitten with viciously sharp fangs. It may make the target flinch.
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The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
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The user strikes the target with tough punches as fast as bullets. This move always goes first.
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The target is thrown and switched. In the wild, a battle against a single Pokémon ends.
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The user delivers a double chop with its forearms crossed. Critical hits land more easily.
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The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.
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The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
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The user attacks the target with an uppercut thrown skyward with force.
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
| Open calc with this move |