
Poke Project
LOADING
Setting the field…
Anteater Pokémon

It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
Makes the Pokémon use a held Berry earlier than usual.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Prevents other Pokémon from lowering its stats.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Hone Claws DarkStatus | X / Y | 1 | TM01 | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Incinerate FireSpecial | X / Y | 1 | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Inferno FireSpecial | X / Y | 1 | — | — | — | — | Power 100Acc 50PP 5 | |
Lick GhostPhysical | X / Y | 1 | — | — | — | — | Power 30Acc 100PP 30 | |
Tackle NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Odor Sleuth NormalStatus | X / Y | 6 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Bind NormalPhysical | X / Y | 11 | — | — | — | — | Power 15Acc 85PP 20 | |
Fire Spin FireSpecial | X / Y | 16 | — | — | — | — | Power 35Acc 85PP 15 | |
Fury Swipes NormalPhysical | X / Y | 21 | — | — | — | — | Power 18Acc 80PP 15 | |
Snatch DarkStatus | X / Y | 26 | — | — | — | — | PP 10 The user steals the effects of any attempts to use a healing or stat-changing move. | Open calc with this move |
Flame Burst FireSpecial | X / Y | 31 | — | — | — | — | Power 70Acc 100PP 15 | |
Bug Bite BugPhysical | X / Y | 36 | — | — | — | — | Power 60Acc 100PP 20 | |
Slash NormalPhysical | X / Y | 41 | — | — | — | — | Power 70Acc 100PP 20 | |
Amnesia PsychicStatus | X / Y | 44 | — | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Flamethrower FireSpecial | X / Y | 47 | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Spit Up NormalSpecial | X / Y | 50 | — | — | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. | Open calc with this move |
Stockpile NormalStatus | X / Y | 50 | — | — | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | Open calc with this move |
Swallow NormalStatus | X / Y | 50 | — | — | — | — | PP 10 The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | Open calc with this move |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | X / Y | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | X / Y | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Fling DarkPhysical | X / Y | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | X / Y | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Power-Up Punch FightingPhysical | X / Y | — | TM98 | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Shadow Claw GhostPhysical | X / Y | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | X / Y | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | X / Y | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Will-O-Wisp FireStatus | X / Y | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
Belch PoisonSpecial | X / Y | — | — | ✓ | — | — | Power 120Acc 90PP 10 | |
Body Slam NormalPhysical | X / Y | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Curse GhostStatus | X / Y | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Feint Attack DarkPhysical | X / Y | — | — | ✓ | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Heat Wave FireSpecial | X / Y | — | — | ✓ | — | — | Power 95Acc 90PP 10 | |
Night Slash DarkPhysical | X / Y | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Pursuit DarkPhysical | X / Y | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Sucker Punch DarkPhysical | X / Y | — | — | ✓ | — | — | Power 70Acc 100PP 5 | |
Tickle NormalStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Wrap NormalPhysical | X / Y | — | — | ✓ | — | — | Power 15Acc 90PP 20 |
—
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
| Open calc with this move |
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
| Open calc with this move |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
| Open calc with this move |
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
| Open calc with this move |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
The target is cut with a scythe or claw. This can also be used to cut down thin trees.
| Open calc with this move |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
| Open calc with this move |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
| Open calc with this move |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
| Open calc with this move |
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
| Open calc with this move |
An attack move that inflicts double damage if used on a target that is switching out of battle.
| Open calc with this move |
This move enables the user to attack first. This move fails if the target is not readying an attack.
| Open calc with this move |
A long body or vines are used to wrap and squeeze the target for four to five turns.
| Open calc with this move |