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Whiskers Pokémon

It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
Prevents attraction.
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Cures any major status ailment after each turn during rain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Mud-Slap GroundSpecial | Colosseum | 1 | — | — | — | — | Power 20Acc 100PP 10 Mud is hurled in the foe’s face to inflict damage and lower its accuracy. | Open calc with this move |
Mud Sport GroundStatus | Colosseum | 6 | — | — | — | — | PP 15 Weakens ELECTRIC- type attacks while the user is in the battle. | Open calc with this move |
Water Sport WaterStatus | Colosseum | 6 | — | — | — | — | PP 15 Weakens FIRE-type attacks while the user is in the battle. | Open calc with this move |
Water Gun WaterSpecial | Colosseum | 11 | — | — | — | — | Power 40Acc 100PP 25 | |
Magnitude GroundPhysical | Colosseum | 16 | — | — | — | — | Acc 100PP 30 A ground-shaking attack against all standing POKéMON. Its power varies. | Open calc with this move |
Amnesia PsychicStatus | Colosseum | 21 | — | — | — | — | PP 20 Forgets about something and sharply raises SP. DEF. | Open calc with this move |
Rest PsychicStatus | Colosseum | 26 | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Snore NormalSpecial | Colosseum | 26 | — | — | — | — | Power 50Acc 100PP 15 | |
Earthquake GroundPhysical | Colosseum | 31 | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Future Sight PsychicSpecial | Colosseum | 36 | — | — | — | — | Power 120Acc 100PP 10 | |
Fissure GroundPhysical | Colosseum | 41 | — | — | — | — | Acc 30PP 5 The foe is dropped into a fissure. The foe faints if it hits. | Open calc with this move |
Attract NormalStatus | Colosseum | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Blizzard IceSpecial | Colosseum | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Dive WaterPhysical | Colosseum | — | HM08 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Colosseum | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Colosseum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Colosseum | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hail IceStatus | Colosseum | — | TM07 | — | — | — | PP 10 A hailstorm lasting five turns damages all POKéMON except the ICE-type. | Open calc with this move |
Hidden Power NormalSpecial | Colosseum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Colosseum | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Colosseum | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rain Dance WaterStatus | Colosseum | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Return NormalPhysical | Colosseum | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Rock Tomb RockPhysical | Colosseum | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Colosseum | — | TM37 | — | — | — | PP 10 A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. | Open calc with this move |
Secret Power NormalPhysical | Colosseum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Surf WaterSpecial | Colosseum | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Colosseum | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Colosseum | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Waterfall WaterPhysical | Colosseum | — | HM07 | — | — | — | Power 80Acc 100PP 15 |
The foe is struck with a lot of water expelled forcibly from the mouth.
| Open calc with this move |
An attack that can be used only while asleep. It may cause flinching.
| Open calc with this move |
An earthquake that strikes all POKéMON in battle excluding the user.
| Open calc with this move |
Two turns after this move is used, the foe is attacked psychically.
| Open calc with this move |
The foe is blasted with a blizzard. It may freeze the foe solid.
| Open calc with this move |
The user dives underwater on the first turn and strikes next turn.
| Open calc with this move |
An attack that is boosted if user is burned, poisoned, or paralyzed.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
| Open calc with this move |
The foe is struck with an icy beam. It may freeze the foe solid.
| Open calc with this move |
Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.
| Open calc with this move |
An attack that may have an additional effect that varies with the terrain.
| Open calc with this move |
A big wave crashes down on the foe. Can also be used for crossing water.
| Open calc with this move |
An attack with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |
A powerful charge attack. It can also be used to climb a waterfall.
| Open calc with this move |