Pokédex / Ultra Sun / Ultra Moon / Barboach

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Whiskers Pokémon

Its whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.
The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.
The Pokémon can sense an opposing Pokémon’s dangerous moves.
Heals status conditions if it’s raining.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Mud-Slap GroundSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 20Acc 100PP 10 The user hurls mud in the target’s face to inflict damage and lower its accuracy. | Open calc with this move |
Mud Sport GroundStatus | Ultra Sun / Ultra Moon | 6 | — | — | — | — | PP 15 The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | Open calc with this move |
Water Sport WaterStatus | Ultra Sun / Ultra Moon | 6 | — | — | — | — | PP 15 The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | Open calc with this move |
Water Gun WaterSpecial | Ultra Sun / Ultra Moon | 9 | — | — | — | — | Power 40Acc 100PP 25 | |
Mud Bomb GroundSpecial | Ultra Sun / Ultra Moon | 13 | — | — | — | — | Power 65Acc 85PP 10 | |
Amnesia PsychicStatus | Ultra Sun / Ultra Moon | 15 | — | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | 17 | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Magnitude GroundPhysical | Ultra Sun / Ultra Moon | 20 | — | — | — | — | Acc 100PP 30 The user attacks everything around it with a ground-shaking quake. Its power varies. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | 25 | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | 25 | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Aqua Tail WaterPhysical | Ultra Sun / Ultra Moon | 28 | — | — | ✓ | — | Power 90Acc 90PP 10 | |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | 32 | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Muddy Water WaterSpecial | Ultra Sun / Ultra Moon | 35 | — | ✓ | — | — | Power 90Acc 85PP 10 | |
Future Sight PsychicSpecial | Ultra Sun / Ultra Moon | 39 | — | — | — | — | Power 120Acc 100PP 10 | |
Fissure GroundPhysical | Ultra Sun / Ultra Moon | 44 | — | — | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Ultra Sun / Ultra Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | Ultra Sun / Ultra Moon | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Ultra Sun / Ultra Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Ultra Sun / Ultra Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Scald WaterSpecial | Ultra Sun / Ultra Moon | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | Ultra Sun / Ultra Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Ultra Sun / Ultra Moon | — | TM98 | — | — | — | Power 80Acc 100PP 15 | |
Dragon Dance DragonStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | Open calc with this move |
Earth Power GroundSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 90Acc 100PP 10 | |
Flail NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Open calc with this move |
Hydro Pump WaterSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 110Acc 80PP 5 | |
Mud Shot GroundSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 55Acc 95PP 15 | |
Spark ElectricPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Take Down NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 90Acc 85PP 20 | |
Thrash NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 120Acc 100PP 10 | |
Whirlpool WaterSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Bounce FlyingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 |
The target is blasted with a forceful shot of water.
| Open calc with this move |
The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
| Open calc with this move |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
| Open calc with this move |
Two turns after this move is used, a hunk of psychic energy attacks the target.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user charges at the target and may make it flinch.
| Open calc with this move |
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
| Open calc with this move |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
The user rampages and attacks for two to three turns. The user then becomes confused.
| Open calc with this move |
The user traps the target in a violent swirling whirlpool for four to five turns.
| Open calc with this move |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
| Open calc with this move |