
Poke Project
LOADING
Setting the field…
Duck Pokémon

Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.
Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Eliminates the effects of weather.
Boosts the Pokémon’s Speed stat in rain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Scratch NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 35 Hard, pointed, sharp claws rake the target to inflict damage. | Open calc with this move |
Tail Whip NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 5 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Water Gun WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 9 | — | — | — | — | Power 40Acc 100PP 25 | |
Confusion PsychicSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 14 | — | — | — | — | Power 50Acc 100PP 25 | |
Fury Swipes NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 18 | — | — | — | — | Power 18Acc 80PP 15 | |
Disable NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 23 | — | — | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Screech NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 32 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Psybeam PsychicSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 27 | — | — | — | — | Power 65Acc 100PP 20 | |
Surf WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 36 | TM47 | — | — | — | Power 90Acc 100PP 15 | |
Amnesia PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 41 | — | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | Open calc with this move |
Hydro Pump WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 45 | — | — | — | — | Power 110Acc 80PP 5 | |
Blizzard IceSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM51 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM13 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM33 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Dig GroundPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM10 | — | — | — | Power 80Acc 100PP 10 | |
Facade NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM12 | — | — | — | Power 70Acc 100PP 20 | |
Headbutt NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM01 | — | — | — | Power 70Acc 100PP 15 | |
Ice Beam IceSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM55 | — | — | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM35 | — | — | — | Power 75Acc 100PP 15 | |
Iron Tail SteelPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM19 | — | — | — | Power 100Acc 75PP 15 | |
Light Screen PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM06 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Pay Day NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM57 | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM07 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM40 | — | — | — | Power 90Acc 100PP 10 | |
Rest PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM05 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Scald WaterSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM29 | — | — | — | Power 80Acc 100PP 15 | |
Seismic Toss FightingPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM15 | — | — | — | Acc 100PP 20 The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Open calc with this move |
Substitute NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM08 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Toxic PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM27 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM25 | — | — | — | Power 80Acc 100PP 15 |
—
The target is blasted with a forceful shot of water.
| Open calc with this move |
The target is hit by a weak telekinetic force. This may also confuse the target.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user burrows into the ground, then attacks on the next turn.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
The target is punched with an icy fist. This may also leave the target frozen.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
| Open calc with this move |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The user charges at the target and may make it flinch.
| Open calc with this move |