Pokédex / Scarlet / Violet / Psyduck

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Duck Pokémon

From Gen 8
Suffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain.
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
Eliminates the effects of weather.
Boosts the Pokémon's Speed stat in rain.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Scratch NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 Hard, pointed, sharp claws rake the target to inflict damage. | Open calc with this move |
Tail Whip NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | Open calc with this move |
Water Gun WaterSpecial | Scarlet / Violet | 3 | — | — | — | — | Power 40Acc 100PP 25 | |
Confusion PsychicSpecial | Scarlet / Violet | 6 | — | — | — | — | Power 50Acc 100PP 25 | |
Fury Swipes NormalPhysical | Scarlet / Violet | 9 | — | — | — | — | Power 18Acc 80PP 15 | |
Water Pulse WaterSpecial | Scarlet / Violet | 12 | TM11 | — | — | — | Power 60Acc 100PP 20 | |
Disable NormalStatus | Scarlet / Violet | 15 | — | — | — | — | Acc 100PP 20 For four turns, the target will be unable to use whichever move it last used. | Open calc with this move |
Zen Headbutt PsychicPhysical | Scarlet / Violet | 18 | TM59 | — | — | — | Power 80Acc 90PP 15 | |
Screech NormalStatus | Scarlet / Violet | 21 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Aqua Tail WaterPhysical | Scarlet / Violet | 24 | — | — | — | — | Power 90Acc 90PP 10 | |
Soak WaterStatus | Scarlet / Violet | 27 | — | — | — | — | Acc 100PP 20 The user shoots a torrent of water that changes the target's type to Water. | Open calc with this move |
Psych Up NormalStatus | Scarlet / Violet | 30 | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Amnesia PsychicStatus | Scarlet / Violet | 34 | TM128 | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | Open calc with this move |
Wonder Room PsychicStatus | Scarlet / Violet | 39 | — | — | — | — | PP 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | Open calc with this move |
Blizzard IceSpecial | Scarlet / Violet | — | TM143 | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Scarlet / Violet | — | TM58 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Scarlet / Violet | — | TM129 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | Open calc with this move |
Chilling Water WaterSpecial | Scarlet / Violet | — | TM22 | — | — | — | Power 50Acc 100PP 20 | |
Confuse Ray GhostStatus | Scarlet / Violet | — | TM17 | ✓ | — | — | Acc 100PP 10 The target is exposed to a sinister ray that causes confusion. | Open calc with this move |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Double-Edge NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Encore NormalStatus | Scarlet / Violet | — | TM122 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Flip Turn WaterPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 60Acc 100PP 20 | |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Haze IceStatus | Scarlet / Violet | — | TM174 | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hydro Pump WaterSpecial | Scarlet / Violet | — | TM142 | — | — | — | Power 110Acc 80PP 5 | |
Ice Beam IceSpecial | Scarlet / Violet | — | TM135 | — | — | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Scarlet / Violet | — | TM69 | — | — | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Scarlet / Violet | — | TM34 | — | — | — | Power 55Acc 95PP 15 | |
Knock Off DarkPhysical | Scarlet / Violet | — | TM181 | — | — | — | Power 65Acc 100PP 20 | |
Light Screen PsychicStatus | Scarlet / Violet | — | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Liquidation WaterPhysical | Scarlet / Violet | — | TM110 | — | — | — | Power 85Acc 100PP 10 | |
Low Kick FightingPhysical | Scarlet / Violet | — | TM12 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Low Sweep FightingPhysical | Scarlet / Violet | — | TM39 | — | — | — | Power 65Acc 100PP 20 | |
Metronome NormalStatus | Scarlet / Violet | — | TM80 | — | — | — | PP 10 The user waggles a finger and stimulates its brain into randomly using nearly any move. | Open calc with this move |
Mud Shot GroundSpecial | Scarlet / Violet | — | TM35 | — | — | — | Power 55Acc 95PP 15 | |
Muddy Water WaterSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 90Acc 85PP 10 | |
Nasty Plot DarkStatus | Scarlet / Violet | — | TM140 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | Open calc with this move |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psybeam PsychicSpecial | Scarlet / Violet | — | TM16 | ✓ | — | — | Power 65Acc 100PP 20 | |
Psychic PsychicSpecial | Scarlet / Violet | — | TM120 | — | — | — | Power 90Acc 100PP 10 | |
Psychic Noise PsychicSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 75Acc 100PP 10 | |
Psyshock PsychicSpecial | Scarlet / Violet | — | TM54 | — | — | — | Power 80Acc 100PP 10 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Shadow Claw GhostPhysical | Scarlet / Violet | — | TM61 | — | — | — | Power 70Acc 100PP 15 | |
Skill Swap PsychicStatus | Scarlet / Violet | — | TM98 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Scarlet / Violet | — | TM123 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Taunt DarkStatus | Scarlet / Violet | — | TM87 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
Vacuum Wave FightingSpecial | Scarlet / Violet | — | TM184 | — | — | — | Power 40Acc 100PP 30 | |
Waterfall WaterPhysical | Scarlet / Violet | — | TM77 | — | — | — | Power 80Acc 100PP 15 | |
Whirlpool WaterSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 35Acc 85PP 15 | |
Clear Smog PoisonSpecial | Scarlet / Violet | — | — | ✓ | — | — | Power 50PP 15 The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. | Open calc with this move |
Cross Chop FightingPhysical | Scarlet / Violet | — | — | ✓ | — | — | Power 100Acc 80PP 5 | |
Hypnosis PsychicStatus | Scarlet / Violet | — | — | ✓ | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall asleep. | Open calc with this move |
Simple Beam NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 15 The user emits a mysterious psychic wave that changes the target's Ability to Simple. | Open calc with this move |
Yawn NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
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The target is blasted with a forceful shot of water.
| Open calc with this move |
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
| Open calc with this move |
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
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The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
| Open calc with this move |
The user burrows into the ground on the first turn, then attacks on the next turn.
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The target is blasted by a huge volume of water launched under great pressure.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
The target is attacked with an icy punch. This may also leave the target frozen.
| Open calc with this move |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
| Open calc with this move |
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
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The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
| Open calc with this move |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
| Open calc with this move |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
| Open calc with this move |
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
| Open calc with this move |
The target is attacked with a peculiar ray. This may also confuse the target.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
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The user materializes an odd psychic wave to attack the target. This move deals physical damage.
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The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
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The user charges at the target and may make it flinch.
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The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
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The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
| Open calc with this move |