Pokédex / Red / Blue / Arcanine

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Legendary Pokémon

A legendary POKé MON in China. Many people are charmed by its grace and beauty while running.
Lowers the foe’s ATTACK.
Powers up if hit by fire.
Raises Attack when hit by a Dark-type move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Red / Blue | 1 | — | — | — | — | Power 40Acc 100PP 25 An attack that may inflict a burn.(Gen 2) | Open calc with this move |
Leer NormalStatus | Red / Blue | 1 | — | — | — | — | Acc 100PP 30 Reduces the foe's DEFENSE.(Gen 2) | Open calc with this move |
Roar NormalStatus | Red / Blue | 1 | — | — | — | — | PP 20 Scares wild foes to end battle.(Gen 2) | Open calc with this move |
Take Down NormalPhysical | Red / Blue | 1 | TM09 | — | — | — | Power 90Acc 85PP 20 | |
Bide NormalPhysical | Red / Blue | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Body Slam NormalPhysical | Red / Blue | — | TM08 | — | — | — | Power 85Acc 100PP 15 | |
Dig GroundPhysical | Red / Blue | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double-Edge NormalPhysical | Red / Blue | — | TM10 | — | — | — | Power 120Acc 100PP 15 | |
Double Team NormalStatus | Red / Blue | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Dragon Rage DragonSpecial | Red / Blue | — | TM23 | — | — | — | Acc 100PP 10 Always inflicts 40HP damage.(Gen 2) | Open calc with this move |
Fire Blast FireSpecial | Red / Blue | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Hyper Beam NormalSpecial | Red / Blue | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Mimic NormalStatus | Red / Blue | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Rage NormalPhysical | Red / Blue | — | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Reflect PsychicStatus | Red / Blue | — | TM33 | — | — | — | PP 20 Raises DEFENSE with a barrier.(Gen 2) | Open calc with this move |
Rest PsychicStatus | Red / Blue | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Skull Bash NormalPhysical | Red / Blue | — | TM40 | — | — | — | Power 130Acc 100PP 10 | |
Substitute NormalStatus | Red / Blue | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Swift NormalSpecial | Red / Blue | — | TM39 | — | — | — | Power 60PP 20 An attack that never misses.(Gen 2) | Open calc with this move |
Teleport PsychicStatus | Red / Blue | — | TM30 | — | — | — | PP 20 A move for fleeing from battle.(Gen 2) | Open calc with this move |
Toxic PoisonStatus | Red / Blue | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
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A tackle that also hurts the user.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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1st turn: Burrow 2nd turn: Attack(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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An attack that may cause a burn.(Gen 2)
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1st turn: Attack 2nd turn: Rest(Gen 2)
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Raises ATTACK if the user is hit.(Gen 2)
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1st turn: Prepare 2nd turn: Attack(Gen 2)
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