Pokédex / Ultra Sun / Ultra Moon / Arcanine

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Legendary Pokémon

A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running.
The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. This may also make the target flinch. | Open calc with this move |
Fire Fang FirePhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Odor Sleuth NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Roar NormalStatus | Ultra Sun / Ultra Moon | 1 | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Thunder Fang ElectricPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Extreme Speed NormalPhysical | Ultra Sun / Ultra Moon | 34 | — | — | — | — | Power 80Acc 100PP 5 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Pulse DragonSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Ultra Sun / Ultra Moon | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flame Charge FirePhysical | Ultra Sun / Ultra Moon | — | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Flamethrower FireSpecial | Ultra Sun / Ultra Moon | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Helping Hand NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user assists an ally by boosting the power of that ally’s attack. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Outrage DragonPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Overheat FireSpecial | Ultra Sun / Ultra Moon | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Ultra Sun / Ultra Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Ultra Sun / Ultra Moon | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Solar Beam GrassSpecial | Ultra Sun / Ultra Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Wild Charge ElectricPhysical | Ultra Sun / Ultra Moon | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Will-O-Wisp FireStatus | Ultra Sun / Ultra Moon | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Covet NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Heat Wave FireSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Iron Head SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Laser Focus NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 |
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The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
| Open calc with this move |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
| Open calc with this move |
The user charges the target at blinding speed. This move always goes first.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The target is attacked with a shock wave generated by the user’s gaping mouth.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
| Open calc with this move |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
The Pokémon rampages and attacks for two to three turns. It then becomes confused.
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The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
| Open calc with this move |
The user endearingly approaches the target, then steals the target’s held item.
| Open calc with this move |
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
| Open calc with this move |
The user slams the target with its steel-hard head. This may also make the target flinch.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |