Pokédex / Black 2 / White 2 / Arcanine

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Legendary Pokémon

The sight of it running over 6,200 miles in a single day and night has captivated many people.
Lowers the foe’s Attack stat.
It powers up Fire-type moves if it’s hit by one.
Raises Attack when hit by a Dark-type move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. It may make the target flinch. | Open calc with this move |
Fire Fang FirePhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Odor Sleuth NormalStatus | Black 2 / White 2 | 1 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Open calc with this move |
Roar NormalStatus | Black 2 / White 2 | 1 | TM05 | — | — | — | PP 20 The target is scared off and switched. In the wild, a battle against a single Pokémon ends. | Open calc with this move |
Thunder Fang ElectricPhysical | Black 2 / White 2 | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Extreme Speed NormalPhysical | Black 2 / White 2 | 34 | — | — | — | — | Power 80Acc 100PP 5 | |
Aerial Ace FlyingPhysical | Black 2 / White 2 | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Black 2 / White 2 | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Black 2 / White 2 | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Black 2 / White 2 | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Black 2 / White 2 | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Black 2 / White 2 | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Black 2 / White 2 | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flame Charge FirePhysical | Black 2 / White 2 | — | TM43 | — | — | — | Power 50Acc 100PP 20 | |
Flamethrower FireSpecial | Black 2 / White 2 | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Black 2 / White 2 | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Black 2 / White 2 | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Black 2 / White 2 | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Black 2 / White 2 | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Incinerate FireSpecial | Black 2 / White 2 | — | TM59 | — | — | — | Power 60Acc 100PP 15 | |
Overheat FireSpecial | Black 2 / White 2 | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Black 2 / White 2 | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Black 2 / White 2 | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Retaliate NormalPhysical | Black 2 / White 2 | — | TM67 | — | — | — | Power 70Acc 100PP 5 | |
Return NormalPhysical | Black 2 / White 2 | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Black 2 / White 2 | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | Black 2 / White 2 | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Black 2 / White 2 | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Snarl DarkSpecial | Black 2 / White 2 | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Solar Beam GrassSpecial | Black 2 / White 2 | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Black 2 / White 2 | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Black 2 / White 2 | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Black 2 / White 2 | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Black 2 / White 2 | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Black 2 / White 2 | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Black 2 / White 2 | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Wild Charge ElectricPhysical | Black 2 / White 2 | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Will-O-Wisp FireStatus | Black 2 / White 2 | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Open calc with this move |
Covet NormalPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 60Acc 100PP 25 | |
Dragon Pulse DragonSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Heat Wave FireSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Helping Hand NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 20 The user assists an ally by boosting the power of its attack. | Open calc with this move |
Iron Head SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Outrage DragonPhysical | Black 2 / White 2 | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Sleep Talk NormalStatus | Black 2 / White 2 | — | — | — | ✓ | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Black 2 / White 2 | — | — | — | ✓ | — | Power 50Acc 100PP 15 |
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The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
| Open calc with this move |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
| Open calc with this move |
The user charges the target at blinding speed. This attack always goes before any other move.
| Open calc with this move |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
| Open calc with this move |
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
| Open calc with this move |
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
| Open calc with this move |
The user charges at the target using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
| Open calc with this move |
The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
| Open calc with this move |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
| Open calc with this move |
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
| Open calc with this move |
The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
| Open calc with this move |
The user endearingly approaches the target, then steals the target’s held item.
| Open calc with this move |
The target is attacked with a shock wave generated by the user’s gaping mouth.
| Open calc with this move |
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
| Open calc with this move |
The user slams the target with its steel-hard head. It may also make the target flinch.
| Open calc with this move |
The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
| Open calc with this move |
The user rampages and attacks for two to three turns. It then becomes confused, however.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |