Pokédex / Red / Blue / Doduo

Poke Project
LOADING
Setting the field…
Twin Bird Pokémon

Its short wings make flying dif ficult. Instead, this POKéMON runs at high speed on developed legs.
Makes escaping easier.
Awakens quickly from sleep.
Doubles evasion when confused.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Peck FlyingPhysical | Red / Blue | 1 | — | — | — | — | Power 35Acc 100PP 35 Jabs the foe with a beak, etc.(Gen 2) | Open calc with this move |
Growl NormalStatus | Red / Blue | 20 | — | — | — | — | Acc 100PP 40 Reduces the foe's ATTACK.(Gen 2) | Open calc with this move |
Fury Attack NormalPhysical | Red / Blue | 24 | — | — | — | — | Power 15Acc 85PP 20 | |
Drill Peck FlyingPhysical | Red / Blue | 30 | — | — | — | — | Power 80Acc 100PP 20 | |
Rage NormalPhysical | Red / Blue | 36 | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Tri Attack NormalSpecial | Red / Blue | 40 | TM49 | — | — | — | Power 80Acc 100PP 10 | |
Agility PsychicStatus | Red / Blue | 44 | — | — | — | — | PP 30 Sharply increases the user's SPEED.(Gen 2) | Open calc with this move |
Bide NormalPhysical | Red / Blue | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Body Slam NormalPhysical | Red / Blue | — | TM08 | — | — | — | Power 85Acc 100PP 15 | |
Double-Edge NormalPhysical | Red / Blue | — | TM10 | — | — | — | Power 120Acc 100PP 15 | |
Double Team NormalStatus | Red / Blue | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Fly FlyingPhysical | Red / Blue | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Mimic NormalStatus | Red / Blue | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Reflect PsychicStatus | Red / Blue | — | TM33 | — | — | — | PP 20 Raises DEFENSE with a barrier.(Gen 2) | Open calc with this move |
Rest PsychicStatus | Red / Blue | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Skull Bash NormalPhysical | Red / Blue | — | TM40 | — | — | — | Power 130Acc 100PP 10 | |
Sky Attack FlyingPhysical | Red / Blue | — | TM43 | — | — | — | Power 140Acc 90PP 5 | |
Substitute NormalStatus | Red / Blue | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Take Down NormalPhysical | Red / Blue | — | TM09 | — | — | — | Power 90Acc 85PP 20 | |
Toxic PoisonStatus | Red / Blue | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
Whirlwind NormalStatus | Red / Blue | — | TM04 | — | — | — | PP 20 Blows away the foe & ends battle.(Gen 2) | Open calc with this move |
Jabs the target 2-5 times.(Gen 2)
| Open calc with this move |
A strong, spin ning-peck attack.(Gen 2)
| Open calc with this move |
Raises ATTACK if the user is hit.(Gen 2)
| Open calc with this move |
Fires three kinds of beams at once.(Gen 2)
| Open calc with this move |
An attack that may cause paralysis.(Gen 2)
| Open calc with this move |
A tackle that also hurts the user.(Gen 2)
| Open calc with this move |
1st turn: Fly 2nd turn: Attack(Gen 2)
| Open calc with this move |
1st turn: Prepare 2nd turn: Attack(Gen 2)
| Open calc with this move |
1st turn: Prepare 2nd turn: Attack(Gen 2)
| Open calc with this move |
A tackle that also hurts the user.(Gen 2)
| Open calc with this move |