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Triple Bird Pokémon

Apparently, the heads aren’t the only parts of the body that Dodrio has three of. It has three sets of hearts and lungs as well, so it is capable of running long distances without rest.
Enables a sure getaway from wild Pokémon.
The Pokémon awakens quickly from sleep.
Raises evasion if the Pokémon is confused.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Peck FlyingPhysical | X / Y | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Pluck FlyingPhysical | X / Y | 1 | — | — | — | — | Power 60Acc 100PP 20 | |
Quick Attack NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Rage NormalPhysical | X / Y | 1 | — | — | — | — | Power 20Acc 100PP 20 | |
Fury Attack NormalPhysical | X / Y | 14 | — | — | — | — | Power 15Acc 85PP 20 | |
Pursuit DarkPhysical | X / Y | 19 | — | — | — | — | Power 40Acc 100PP 20 | |
Uproar NormalSpecial | X / Y | 23 | — | — | — | — | Power 90Acc 100PP 10 | |
Tri Attack NormalSpecial | X / Y | 34 | — | — | — | — | Power 80Acc 100PP 10 | |
Acupressure NormalStatus | X / Y | 28 | — | — | — | — | PP 30 The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. | Open calc with this move |
Agility PsychicStatus | X / Y | 41 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Drill Peck FlyingPhysical | X / Y | 47 | — | — | — | — | Power 80Acc 100PP 20 | |
Endeavor NormalPhysical | X / Y | 54 | — | — | — | — | Acc 100PP 5 An attack move that cuts down the target’s HP to equal the user’s HP. | Open calc with this move |
Thrash NormalPhysical | X / Y | 60 | — | — | — | — | Power 120Acc 100PP 10 | |
Aerial Ace FlyingPhysical | X / Y | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Echoed Voice NormalSpecial | X / Y | — | TM49 | — | — | — | Power 40Acc 100PP 15 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fly FlyingPhysical | X / Y | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Payback DarkPhysical | X / Y | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roost FlyingStatus | X / Y | — | TM19 | — | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Steel Wing SteelPhysical | X / Y | — | TM51 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | X / Y | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | X / Y | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
The target is jabbed with a sharply pointed beak or horn.
| Open calc with this move |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
| Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
| Open calc with this move |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
| Open calc with this move |
The target is jabbed repeatedly with a horn or beak two to five times in a row.
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An attack move that inflicts double damage if used on a target that is switching out of battle.
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The user attacks in an uproar for three turns. During that time, no one can fall asleep.
| Open calc with this move |
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
| Open calc with this move |
A corkscrewing attack with a sharp beak acting as a drill.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |