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Beak Pokémon

A POKéMON that dates back many years. If it senses danger, it flies high and away, instantly.
Prevents loss of accuracy.
Strengthens critical hits to inflict 3× damage rather than 2×.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Yellow | 1 | — | — | — | — | Acc 100PP 40 Reduces the foe's ATTACK.(Gen 2) | Open calc with this move |
Leer NormalStatus | Yellow | 1 | — | — | — | — | Acc 100PP 30 Reduces the foe's DEFENSE.(Gen 2) | Open calc with this move |
Peck FlyingPhysical | Yellow | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Fury Attack NormalPhysical | Yellow | 15 | — | — | — | — | Power 15Acc 85PP 20 | |
Mirror Move FlyingStatus | Yellow | 25 | — | — | — | — | PP 20 Counters with the same move.(Gen 2) | Open calc with this move |
Drill Peck FlyingPhysical | Yellow | 34 | — | — | — | — | Power 80Acc 100PP 20 | |
Agility PsychicStatus | Yellow | 43 | — | — | — | — | PP 30 Sharply increases the user's SPEED.(Gen 2) | Open calc with this move |
Bide NormalPhysical | Yellow | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Double-Edge NormalPhysical | Yellow | — | TM10 | — | — | — | Power 120Acc 100PP 15 | |
Double Team NormalStatus | Yellow | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Fly FlyingPhysical | Yellow | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Hyper Beam NormalSpecial | Yellow | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Mimic NormalStatus | Yellow | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Rage NormalPhysical | Yellow | — | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Razor Wind NormalSpecial | Yellow | — | TM02 | — | — | — | Power 80Acc 100PP 10 | |
Rest PsychicStatus | Yellow | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Sky Attack FlyingPhysical | Yellow | — | TM43 | — | — | — | Power 140Acc 90PP 5 | |
Substitute NormalStatus | Yellow | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Swift NormalSpecial | Yellow | — | TM39 | — | — | — | Power 60PP 20 An attack that never misses.(Gen 2) | Open calc with this move |
Take Down NormalPhysical | Yellow | — | TM09 | — | — | — | Power 90Acc 85PP 20 | |
Toxic PoisonStatus | Yellow | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
Whirlwind NormalStatus | Yellow | — | TM04 | — | — | — | PP 20 Blows away the foe & ends battle.(Gen 2) | Open calc with this move |
Jabs the foe with a beak, etc.(Gen 2)
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Jabs the target 2-5 times.(Gen 2)
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A strong, spin ning-peck attack.(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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1st turn: Fly 2nd turn: Attack(Gen 2)
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1st turn: Attack 2nd turn: Rest(Gen 2)
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Raises ATTACK if the user is hit.(Gen 2)
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1st turn: Prepare 2nd turn: Attack(Gen 2)
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1st turn: Prepare 2nd turn: Attack(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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