
Poke Project
LOADING
Setting the field…
Goldfish Pokémon

A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour.
Boosts the Pokémon’s Speed in rain.
Prevents the Pokémon from getting a burn.
The Pokémon draws in all Electric-type moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Peck FlyingPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 35Acc 100PP 35 The foe is jabbed with a sharply pointed beak or horn. | Open calc with this move |
Tail Whip NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | Open calc with this move |
Water Sport WaterStatus | HeartGold / SoulSilver | 1 | — | — | — | — | PP 15 The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Open calc with this move |
Supersonic NormalStatus | HeartGold / SoulSilver | 7 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body. It may confuse the target. | Open calc with this move |
Horn Attack NormalPhysical | HeartGold / SoulSilver | 11 | — | — | — | — | Power 65Acc 100PP 25 | |
Water Pulse WaterSpecial | HeartGold / SoulSilver | 17 | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Flail NormalPhysical | HeartGold / SoulSilver | 21 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Open calc with this move |
Aqua Ring WaterStatus | HeartGold / SoulSilver | 27 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP on every turn. | Open calc with this move |
Fury Attack NormalPhysical | HeartGold / SoulSilver | 31 | — | — | — | — | Power 15Acc 85PP 20 | |
Waterfall WaterPhysical | HeartGold / SoulSilver | 37 | HM07 | — | — | — | Power 80Acc 100PP 15 | |
Horn Drill NormalPhysical | HeartGold / SoulSilver | 41 | — | — | — | — | Acc 30PP 5 The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | Open calc with this move |
Agility PsychicStatus | HeartGold / SoulSilver | 47 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Megahorn BugPhysical | HeartGold / SoulSilver | 51 | — | — | — | — | Power 120Acc 85PP 10 | |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | HeartGold / SoulSilver | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hail IceStatus | HeartGold / SoulSilver | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | HeartGold / SoulSilver | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Poison Jab PoisonPhysical | HeartGold / SoulSilver | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | HeartGold / SoulSilver | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | HeartGold / SoulSilver | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Whirlpool WaterSpecial | HeartGold / SoulSilver | — | HM05 | — | — | — | Power 35Acc 85PP 15 | |
Aqua Tail WaterPhysical | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | Power 90Acc 90PP 10 | |
Body Slam NormalPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Haze IceStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Hydro Pump WaterSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 110Acc 80PP 5 | |
Mud-Slap GroundSpecial | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | Power 20Acc 100PP 10 | |
Mud Sport GroundStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 15 The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | Open calc with this move |
Psybeam PsychicSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Bounce FlyingPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Dive WaterPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Fury Cutter BugPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 95PP 20 | |
Icy Wind IceSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Knock Off DarkPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Swift NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
—
The foe is jabbed with a sharply pointed horn to inflict damage.
| Open calc with this move |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
| Open calc with this move |
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
| Open calc with this move |
Using its tough and impressive horn, the user rams into the foe with no letup.
| Open calc with this move |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
| Open calc with this move |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
| Open calc with this move |
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
| Open calc with this move |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
| Open calc with this move |
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
| Open calc with this move |
The foe is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
| Open calc with this move |
The foe is attacked with a peculiar ray. It may also leave the target confused.
| Open calc with this move |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
| Open calc with this move |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
| Open calc with this move |
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
| Open calc with this move |
The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
| Open calc with this move |
The user slaps down the foe’s held item, preventing the item from being used during the battle.
| Open calc with this move |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
| Open calc with this move |