Generation Dex
See Pokémon, moves, and types introduced in each generation, plus related games.
Gen 6
Main region: Kalos

Poke Project
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72 entries
62 entries
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
The user attacks everything around it with the destructive power of a terrible, explosive sound.
The Pokémon congratulates you on your special day!
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
The user damages opposing Pokémon by emitting a powerful flash.
The user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user’s Defense stat.
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process.
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.
The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.
If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
The user stirs up a fairy wind and strikes the target with it.
When the user knocks out a target with this move, the user’s Attack stat rises sharply.
The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
The user puts a forest curse on the target. Afflicted targets are now Grass type as well.
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
Using Happy Hour doubles the amount of prize money received after battle.
The user holds back when it attacks and the target is left with at least 1 HP.
The user and an ally hold hands. This makes them very happy.
Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user’s Defense.
Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect.
The target is infested and attacked for four to five turns. The target can’t flee during this time.
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.