Pokédex / Sword / Shield / Lapras

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Transport Pokémon

Crossing icy seas is no issue for this cold-resistant Pokémon. Its smooth skin is a little cool to the touch.
Restores HP if hit by a Water-type move instead of taking damage.
A hard shell protects the Pokémon from critical hits.
Heals status conditions if it’s raining.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Water Gun WaterSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Sing NormalStatus | Sword / Shield | 5 | — | — | — | — | Acc 55PP 15 A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | Open calc with this move |
Mist IceStatus | Sword / Shield | 10 | — | — | — | — | PP 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | Open calc with this move |
Life Dew WaterStatus | Sword / Shield | 15 | — | — | — | — | PP 10 The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. | Open calc with this move |
Ice Shard IcePhysical | Sword / Shield | 20 | — | — | — | — | Power 40Acc 100PP 30 | |
Confuse Ray GhostStatus | Sword / Shield | 25 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Water Pulse WaterSpecial | Sword / Shield | 30 | — | — | — | — | Power 60Acc 100PP 20 | |
Brine WaterSpecial | Sword / Shield | 35 | TM55 | — | — | — | Power 65Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | 40 | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Ice Beam IceSpecial | Sword / Shield | 45 | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | 50 | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Hydro Pump WaterSpecial | Sword / Shield | 55 | TR03 | — | — | — | Power 110Acc 80PP 5 | |
Perish Song NormalStatus | Sword / Shield | 60 | — | — | — | — | PP 5 Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | Open calc with this move |
Sheer Cold IceSpecial | Sword / Shield | 65 | — | — | — | — | Acc 30PP 5 The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Avalanche IcePhysical | Sword / Shield | — | TM64 | — | — | — | Power 60Acc 100PP 10 | |
Blizzard IceSpecial | Sword / Shield | — | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Charm FairyStatus | Sword / Shield | — | TM29 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Dive WaterPhysical | Sword / Shield | — | TM45 | — | — | — | Power 80Acc 100PP 10 | |
Dragon Dance DragonStatus | Sword / Shield | — | TR51 | — | — | — | PP 20 The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | Open calc with this move |
Dragon Pulse DragonSpecial | Sword / Shield | — | TR62 | — | — | — | Power 85Acc 100PP 10 | |
Drill Run GroundPhysical | Sword / Shield | — | TR87 | — | — | — | Power 80Acc 95PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Future Sight PsychicSpecial | Sword / Shield | — | TR34 | — | — | — | Power 120Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Sword / Shield | — | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Iron Head SteelPhysical | Sword / Shield | — | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Liquidation WaterPhysical | Sword / Shield | — | TR98 | — | — | — | Power 85Acc 100PP 10 | |
Megahorn BugPhysical | Sword / Shield | — | TR28 | — | — | — | Power 120Acc 85PP 10 | |
Outrage DragonPhysical | Sword / Shield | — | TR24 | — | — | — | Power 120Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smart Strike SteelPhysical | Sword / Shield | — | TM96 | — | — | — | Power 70PP 10 The user stabs the target with a sharp horn. This attack never misses. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Waterfall WaterPhysical | Sword / Shield | — | TR16 | — | — | — | Power 80Acc 100PP 15 | |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Whirlpool WaterSpecial | Sword / Shield | — | TM36 | — | — | — | Power 35Acc 85PP 15 | |
Zen Headbutt PsychicPhysical | Sword / Shield | — | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Ancient Power RockSpecial | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 5 | |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Fissure GroundPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 30PP 5 The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | Open calc with this move |
Freeze-Dry IceSpecial | Sword / Shield | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Horn Drill NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 30PP 5 The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | Open calc with this move |
Sparkling Aria WaterSpecial | Sword / Shield | — | — | ✓ | — | — | Power 90Acc 100PP 10 | |
Tickle NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
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The target is blasted with a forceful shot of water.
| Open calc with this move |
The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.
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The user attacks the target with a pulsing blast of water. This attack never misses.
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If the target's HP is half or less, this attack will hit with double the power.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The target is blasted by a huge volume of water launched under great pressure.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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Diving on the first turn, the user floats up and attacks on the next turn.
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The target is attacked with a shock wave generated by the user's gaping mouth. This attack never misses.
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The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Two turns after this move is used, a hunk of psychic energy attacks the target.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The user attacks with a gust of chilled air.
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The user slams the target with its steel-hard head.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user slams into the target using a full-force blast of water. This may also lower the target’s defensive stats.
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Using its tough and impressive horn, the user rams into the target to inflict damage.
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The user attacks by going on a rampage, then becomes fixated on using this move.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user charges at the target and may make it flinch.
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This attack move varies in power and type depending on the weather.
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The user traps the target in a violent swirling whirlpool for four to five turns.
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The user focuses its willpower to its head and attacks the target.
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The user attacks with a primeval power. This may also raise the user's offensive and defensive stats.
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The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
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The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
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